"Ghost Hunter" is an old game that has been released for a long time, so even if the quality of Chapter 11 is so low, there are still young players who are going around to maintain the reputation of "Abyss Mode".
What? You said "Abyss Mode" is a piece of shit, but do you understand that this is the only mode among all modes that allows ghosts and hunters to truly cooperate?
This is also an alternative plan that the main planner reluctantly came up with after scratching his bald head. The so-called lack of creativity and emotion.
Therefore, it seems that in order to cover up and divert the attention of players with emotions, a comprehensive video was specially broadcast to carefully review the history of "Ghost Hunter" so far.
"Hunters, please think back to the ups and downs along the way. It has been almost 4 years since the server was officially launched in November 2101."
"The 'Classic Showdown Mode' in the prologue is the source of everything, kicking off the game with a showdown between five hunters and a fierce ghost in the valley."
"Even now, many players still regard the ratio of 1:5 as a very important indicator when evaluating the mode. This is all due to the impact of the 'showdown mode'."
"After the hunters defeated the fierce ghosts on the outskirts of the city, they entered the 'rush mode' in Chapter 2 and needed to go to the distant warehouse to perform tasks."
"This is the first time the game has an open large map mode. You must still remember the many wonderful duels that took place on that road."
"After arriving at the warehouse, it's the 'emergency repair mode' in Chapter 2. You need to repair the maintenance equipment in the warehouse under the interference of fierce ghosts. For the first time, the third-party role of 'maintenance worker' is introduced in the game."
"What comes after the emergency repairs are completed is not the communication between various places, but the source of the ghosts from the other side of the ocean. This is the 'escape mode' launched in the third chapter of the game."
"In this brand-new game mode, "Ghost Hunter" introduces the concept of a three-party camp for the first time. In addition to ghosts and hunters, there is an additional camp of 'stalkers'."
"When the hunters escaped from the warehouse with a narrow escape, they learned that they were the only ones with a problem. In order to find out the truth, they must return to the dangerous warehouse. This is the 'Purge Mode' in Chapter 4."
After writing this copy, I immediately started to introduce the sixth chapter of the game. This behavior directly caused the players to burst into laughter.
Some new players of "Ghost Hunter" may have forgotten it, but these players who have been along since the launch of the server still remember the commotion caused when the "Clear Mode" was launched.
At that time, a batch employee of Ghost Hunting Studio did not carefully consider the wording when writing the copy, and the reviewers did not find any clues, so they sent the copy with inappropriate words.
The copy said that engineers are very valuable. In order to prevent them from being wasted, the Ghost Hunters must first enter the warehouse to explore the way. This directly triggered the first public opinion storm of "Ghost Hunters".
Although Dai Wenguan and the others knew that this incident was really an accident, many people generally believed that it was an incident directed and performed by the ghost hunter.
The reason is now explained very vividly in the barrage below: "Wow, hahaha, ghost hunting has its own emotions, and I don't dare to discuss in detail what the gameplay of 'clear mode' is, so I just brushed it off."
Players generally have a bad impression of this chapter's mode. People generally call it "Horse Hunting Mode", which is purely for disgusting people.
Afterwards, a video host who made game history, when tasting this video for the audience, lamented: "It's a pity that such an important 'clear mode' was covered in a few sentences, without mentioning anything behind it. significance."
Why do you say that? Because "Purge Mode" is undoubtedly a watershed in "Ghost Hunter". It marks the creative exhaustion in Ren Jiafu's mind. The praise rate of subsequent modes has not caught up with the first four chapters.
Mu Jijian's dissatisfaction with Ren Jiafu also started to accumulate in the "purge mode", and it ushered in a general explosion after the release of Chapter 7, which led to the incident of Ren Jiafu's group exodus in Qingyu, and only then did Mu Jijian's "Three Golden Chapters" era.
However, the despicable Ghost Hunting Studio is already a mature capital group and does not want to mention this sad history at all, so after one sentence, it continues to play the emotional card.
"After the hunters clear the warehouses of the fierce ghosts, the dawn of a solution to the doomsday begins to emerge. They need to start collecting materials to rebuild human society. This is the 'collection mode' in Chapter 5."
"'Collection Mode' is the second mode with a large map in the game "Ghost Hunter". In the wilderness far away from order, evil and good purely depend on the ethics of the hunters."
"After collecting enough resources, the hunters began to gather manpower to prepare for an expedition to the other side of the ocean in order to end the apocalypse in their own generation. This is the 'selection mode' in Chapter 6."
“Only the most powerful hunters can be selected, and this is also the first time in Ghost Hunters so far that it truly has a friendly damage mode.”
"After completing the selection, the most powerful ghost hunter took a plane to the other side of the ocean, only to be attacked by ghosts on the plane. This is the 'airplane mode' in Chapter 7."
"In this new 'airplane mode', hunters must work together with the crew. The goal is not to eliminate the monsters on the plane, but to land safely on the other side of the ocean thousands of miles above the ground."
When the video played to this moment, all the viewers became excited because they knew that Mu Jijian's "Golden Three Chapters" era was about to appear.
The people who planned the video also knew that for the "Golden Three Chapters", there was no need to spend as much effort introducing the content of the chapters as in the previous chapters.
After all, the popularity of these three chapters is so high that the player base of "Ghost Hunter" can actually be divided into two groups along a very clear line.
One group is old players who have played games before "Golden Chapters", and the other group is new players attracted by "Golden Chapters".
The previous emotional science popularization was actually to introduce the history of "Ghost Hunter" before the "Golden Three Chapters" to these new players. Some of them really don't play these modes, especially the middle four chapters.
Therefore, there is now a division on the forum. The first four chapters are rated as the "Four Silver Chapters", then the "Four Black Chapters" in the middle, and finally Mu Jijian's "Three Golden Chapters".
What? You ask where should Chapter 11 "Abyss Mode" be placed? After constant discussion on the forum, everyone except the young general Xiaozi agreed to list him as the "last chapter".
So when it came to the "Golden Three Chapters", there wasn't much text introduction in the video. Just the title and name combined with the exciting battle scenes caused the barrage density to suddenly skyrocket.
"From 'Old Mode', 'Suspicion Mode' to 'Phantom Mode', these three chapters have witnessed the golden age of "Ghost Hunter"."
"Now that 'Abyss Mode' has come to an end, I would like to thank all players for their companionship with the game "Ghost Hunter" for nearly four years."
The emotional video ends here, which effectively prevents public opinion from further fermenting due to the "Abyss Mode". After all, "Ghost Hunter" really brought them a lot of happiness.