Many players, including Xue Xunyu, immediately entered the game with great interest to experience the "Abyss Mode" after the update of "Ghost Hunter" ended.
As if to prepare for the upcoming final chapter, "Abyss Mode" maintains a very retro ratio of 1:5, that is, there is one ghost player and five hunter players in the game.
But this time, for the two players, what they have to do in the abyss is not to chase each other, but to help each other and continue to move deeper into the abyss.
Because when the game starts, a layer of seemingly thin but endless darkness will emerge at the entrance, and this darkness will continue to erode everything below as time goes by.
This is also the basis for cooperation between the two camps, because generally speaking, they do not have much competition. Their primary purpose is to escape from the abyss before the black mist erodes, or escape downwards.
Generally speaking, when setting up this mode, the prototype of the game that flashed in Dai Wenguan's mind was actually... "Two People Go Together".
There are layers of obstacles in the abyss tunnel. Some places can only be opened by ghost players, and some places can only be opened by hunter players. Only by working together can both parties continue to break through.
At the beginning, many players did not pay attention to the instructions before the game started. They still had the mentality of other modes and wanted to kill each other as soon as they entered the game.
The final result is that due to the lack of necessary conditions, such as the hunter player losing too much, or the ghost player simply being killed early, both camps will play GG.
The recall of past events mentioned earlier is that as long as you descend a certain distance within the abyss, the recall of old memories will appear in a certain area of the player's perspective.
This often happened in the early days, because players were so addicted to watching these plots that they neglected to observe the outside world, and by the time they reacted, they had been swallowed by darkness.
There are also files and information scattered everywhere. Players find that sometimes it is not because they don’t want to look for it, but because they are not skilled in operation and there is no time for them to find the information.
After experiencing the baptism of Mu Jijian's "Three Golden Chapters", players like Xue Xunyu now have a very strong appetite. The moment they really started to experience the "Abyss Mode", Xue Xunyu's brows began to beat wildly.
How should I put it? This kind of cooperation mode is indeed the first time in "Ghost Hunter", but if you put it in other games, it would be too much, okay?
However, before the game is cleared, players like Xue Xunyu can comfort themselves by saying that this is just a transitional chapter to the final battle, and the next chapter is the final battle, so it is not incomprehensible that the quality is poor.
In this self-comforting mentality, the "Abyss Mode" has finally reached the final step. If the ghost and the hunter are still alive, they will finally break out of this seemingly endless world after experiencing layers of obstructions from the black mist and traps along the way. Like an abyss.
After breaking through the abyss, there is the normal world, that is, the laboratory in the deepest part of the Costamunde company headquarters that appears many times in the memories. It is only because of the baptism of decades that it is now covered with a thick layer of dust.
Then, with the players stunned, as the ghost and the hunter broke through the abyss, the game "Ghost Hunter" played the final animated CG.
After being freed from the influence of the abyss, the fierce ghosts regained their true nature and tried to attack the hunters. However, hunters who have experienced many battles are no longer afraid of such fierce ghosts, at least they will not be destroyed by the opponent in a short time.
So a few hunters entangled the fierce ghost, and the remaining team members rushed forward, and soon saw the source of all evil and the origin of all disasters-the Costamund Instrument.
The girl-like source ghost was standing quietly in the laboratory in front of her, huddled in the test bench and hugging her hands. She could be vaguely seen behind her messy hair, peeping at the hunter with her eyes.
But unlike those other fierce ghosts, the source ghost's eyes did not have any resentment or numbness, only the lingering sadness that seemed to be endless.
It saw the hunter running towards it, saw the hunter start to control the Costamund instrument, and saw the instrument start to shut down after clicking, but it never made any reaction.
After the Costamund instrument was stopped, the terrifying abyss also dissipated. Perhaps after so many years, the source ghost was actually tired of it, so he calmly accepted his fate.
The doomsday that lasted for a generation could be said to have come to an end. After turning off the machine, the hunters left. When they walked out of the dilapidated company headquarters, they happened to see a sunrise rising from the east.
The rising sun shed warm sunshine, which made the hunters squint their eyes for a moment, but each of them was very happy in their hearts, feeling that mankind was about to usher in a renaissance.
The camera slowly moved away from the hunter walking out of the headquarters, gradually tilting towards the rising sun, and then slowly zoomed out to show the players the last picture, which was the ruins of the city bathed in the morning sun.
Looking at the subtitle "Game End" printed on the screen, many players, including Xue Xunyu, suddenly had a question mark in their minds.
Why don't you, this is only the eleventh chapter? Brother, didn't you say that "Ghost Hunter" will have twelve chapters? Why does the whole drama end now?
And compared to Mu Jijian's "Three Golden Chapters", the quality of this last chapter is too low. Even Xue Xunyu wanted to ask, is this the level?
After watching his subordinates experience the "Abyss Mode", Ren Jiafu immediately knew that word-of-mouth would definitely hit the market this time, so he immediately happily went online to appreciate those critical comments.
It can be said that Ren Jiafu was in a very good mood today, until he saw this piece of criticism, he suddenly felt bad:
"Comparing it with 'Golden Chapter 3' is an insult to the results of 'Golden Chapter 3'! Even in the Ren Jiafu era, the quality of "Ghost Hunter" was not so low!"
Although Ren Jiafu was certainly very happy when he saw "Ghost Hunter" being wildly criticized on the Internet, but the following paragraph directly caused him a critical hit of 10,000 points. Why did he say "count it in my time"?
Can you please take care of the seniors? I am the developer of "Ghost Hunter" after all. Without me, there would be no "Ghost Hunter" now. You don't look at the credit but at the hard work.
There is no feeling of a final battle at all, and the threat posed by the Source Ghost to the players is not even as strong as in "Suspicion Mode" and "Phantom Mode".
Faced with the turbulent public opinion on the Internet at this time, Dai Wengguan, who was fully mentally prepared, remained undaunted and comforted his employees:
"Just pretend you didn't hear anything. You guys are going to take a paid vacation this month. Don't worry, when Chapter 12 is released, we will definitely be able to make a good turnaround."