Chapter 378: Outlook for new games

Style: Gaming Author: Nothingness Walker BeimingWords: 2218Update Time: 24/01/11 22:44:30
Time has just entered May 2105. What is familiar to the majority of players is that Qinghai Studio launched their first game-"Demon Slayer".

This studio was previously within Qingyu Company, and its main responsibility was to produce related animations and peripherals. Because it has experience in physical production, "Demon Slayer" was assigned to them to operate.

The so-called "Demon Slayer" game is actually this world's version of "Werewolf", which is mainly adapted from the original "Suspicion Mode".

When the "Suspicion Mode" was first launched, some employees in the company saw that this model could provide potential for exploration.

Therefore, Dai Wenquan approved their plan to make a derivative game of "Ghost Hunter", a purely text version of "Ghost Hunter" that relies on players' voice communication.

Killing games like "Werewolf" belong to one of the few game categories that have not been invented in this parallel world.

However, for Dai Wenguan before participating in the "Qianlong Award", this type of game did not make much sense. If he wanted to promote it as a hit, Dai Wenguan could not afford the related expenses.

But for Dai Wenguan, who is now the boss of Qingyu, promoting this game becomes possible and can contribute to his career.

The fact is indeed like this. In fact, the development cost of "Demon Slayer" itself is not high, and the main investment lies in the promotion of various platforms.

But this kind of promotion has had a very good effect. Once "Devil Dead" was launched on major platforms, it became the most popular social game this month.

After all, compared to the main body of a gun battle game, after shifting the theme to a text-based game, "Demon Slayer" can play more tricks.

Because many times in "Ghost Hunter", you have to consider how this profession should perform in the actual game.

After all, "Ghost Hunter" is just a VR game, and many values ​​​​are determined. You can't use any mental state to make people explode.

It's different when it comes to word games. Many of them are just simple descriptions of text effects. The directions that can be expanded have increased exponentially, attracting quite high popularity.

Faced with this situation, Qinghai Studio naturally continued to increase its efforts and even held a relevant league that year, becoming another cash cow for Qingyu Company.

Of course, because of the popularity of this model, even since their launch in May, many follow-up games have flocked to the game and gradually begun to occupy the market space of "Demon Slayer".

However, it can be expected that with the first-mover advantage, this game will bring considerable revenue to the company in the next few years.

Compared with the release of "Devil Dead" in May, a meeting held within Qingyu Company at this time was almost unknown to outsiders, but it had a profound impact on the future of the company.

As Qingyu Company has grown stronger, the management has become a bit bloated, so some internal ideas have been put forward to split some departments and establish wholly-owned subsidiaries.

This idea is still under discussion. Basically, a formal decision on this matter will not be made until at least the conference at the end of this year.

What will have a greater impact on players is the next work of Ghost Studio. After all, it needs to develop a new game to succeed "Ghost Hunter".

Some senior employees who participated in this meeting still have expectations for "The Devil Hunter 2" and feel that since they have accumulated fame in the first generation, they should not waste it easily.

Therefore, we should continue to work hard on the basis of the first generation. The plot is that the fierce ghost suddenly makes a comeback, or discovers secrets that were not discovered back then.

As for Mr. Dai's stern statement that there will be no sequel, it doesn't matter. This way, when the sequel is released, it will shock the players.

These senior employees are not insiders of Ghost Hunters, so they are not aware of Devon Guan’s arrangements for the last two chapters of "Ghost Hunters".

The ending arrangement of "Ghost Hunter" has been determined, so I won't bother those outside the team to worry about it, and let's discuss some more practical content.

Therefore, after Dai Wenquan rejected their opinions, he came up with the plan he had prepared. This is the next online game that Ghost Hunt is expected to develop.

Other participants were not too surprised by this. Even those who joined the company later would have heard about Mr. Dai's great achievements from old employees.

From the beginning of "Ghost Hunter" to "Hongmeng" and "The Forsaken Land", he has always rejected all opinions and passed his own plan. However, his plan is good enough and can always be successful in the market. Great success.

So after three times, the company's employees have formed path dependence. It can be expected that as long as Dai Wenguan's halo is not broken, he can continue to keep his word.

The plan that Dai Wenquan came up with this time was a game that carried Zhong Shanze’s childhood memories. He wanted to make this game as early as when he first traveled to this world.

Unfortunately, neither the material resources nor the technology were up to standard at that time, so it was delayed until today. Today, Qingyu Company has sufficient material resources and manpower to turn this work into an online game.

"Our company's next online game should be a vast epic journey that will bring players an unprecedented experience."

"Players no longer play a certain role or a certain force. They will start from the humblest single-celled organisms, move towards multi-celled organisms, transform from insects into fish and become amphibious, enter the land to generate wisdom, and finally move from ignorance to civilization."

Yes, this is the next game expected by Ghost Hunt. It is inspired by the original world's "Spore" and is a new game theme that has not yet been born in this world.

And it is also in line with what Ren Jiafu described as the consistent characteristic of Qingyu Company, which is to win with a sense of history by taking the wrong approach.

After listening to Dai Wenguan's description of his planning project, the participants whispered to each other for a while and felt that Mr. Dai was indeed a treasure trove and his creativity was still so lasting.

This game is also an unprecedented theme. If it can be produced in the end, it will definitely be as famous in game history as "Ghost Hunter".

As Dai Wenquan's new plan was approved, Ghost Hunters continued to develop the remaining two chapters of "Ghost Hunter" and also gradually transferred manpower to new departments.

The name of this "Spore"-like game was originally named "God's Game" because the players are like the gods of species, and this is their game.

Unfortunately, before the name could be officially submitted, Hua Jingquan, a member of the company, turned it back because it was easily associated with religion.

In the end, it was Hua Jingquan who helped change the name: "Don't you say this is a huge epic journey? Then why not call it "Epic Journey"."

However, after discussions with Ghost Hunters, this name was not very appropriate to the theme of the game, so after several rounds of discussions, the finally approved game name was "The Epic of Life".

"The Epic of Life" is expected to focus on the AR platform. Of course, it will be released on both VR and PC. Due to technical limitations, the holographic platform can only be played stand-alone even if purchased.