Of course...it is impossible to have any good intentions and let the invitees come in to experience the flavor of the real world, and then go home happily just thinking about it. It is impossible.
But this mission has a flaw after all, that is, for the invitees, relying solely on the original plot, the difficulty becomes too low.
As far as the current world is concerned, Zhong Shanze intercepted and spliced more than a dozen exciting games in the real world after the "Old Days Mode" ended.
That is to say, the invitees cannot fly, and their field of view is quite limited. Otherwise, if they fly up to the sky and look out as soon as they come in, they will find that the world is actually a dozen identical cities spliced together.
Zhong Shanze created as many cities as he intercepted games, and then spliced these cities together to form the city where the invitees are now.
And Zhong Shanze is not afraid of being ganged up on because of this. After all, isn't it a very normal thing for a cement city to have identical buildings?
Of course, he still took some precautions, that is, adding a real scene destruction function to this virtual world that was not found in the original game.
In the original game of "Ghost Hunter", it cannot be said that there is no scene destruction at all, but due to the technical level of online games, it is definitely not as realistic as Zhong Shanze's scene destruction, which is 100% realistic.
In this way, even at the beginning, the world is composed of a dozen identical cities, but as time goes by, each urban area will change differently.
The main reason why more than a dozen scenes were spliced together in one go was due to technical problems in the real world, which resulted in the city map in the old mode not being very large.
Of course, this is not a big map, compared to a normal city, but for a fifteen-minute competitive game, the map is enough.
But didn’t Zhong Shanze assign tasks to the invitees? If they keep using that small map, they will definitely reach the border if nothing else.
That’s why the map needs to be big, so we have splicing like Zhong Shanze, but you can’t just splice it together and be done with it, right? So a dozen games were loaded to serve as the "plot" inside these maps.
Therefore, the soldiers and citizens seen by the invitees are all simulated by the soul consciousness, and the behavioral logic is set based on the performance of real-world competitions.
The invitees should not have the uncanny valley effect. After all, they often need to distinguish which of their group is an electronically generated ghost in many missions, so they are already used to it.
But then a new problem arises, that is, whether this level of difficulty can defeat the invitees who rolled out of the pile of fierce ghosts.
It's not that players in the real world are inherently less intelligent than invitees, but this is a virtual world, and invitees can do more than players in the game.
In this case, in order to balance the difficulty, Zhong Shanze can only go out personally and give these invitees the difficulties they expected.
At this time, Zhang Chengqi's team of invitees had successfully blended into a team protected by soldiers, but Zhang Chengqi's face was still grim.
There are two main areas of concern. The seriousness of the soldiers indicates that there may be thugs in this area, and the other is that the master cannot give such a simple task.
However, the invitee teammate next to him no longer focused here, but was thinking painfully with a constipated expression:
"It's strange. I feel like... I've seen that soldier somewhere... He seems to be a game anchor..."
Before becoming a hard-working invitee, he was also an ordinary urban youth who occasionally watched various live broadcasts.
The result is that now he feels that the military leader he saw just before joining the team seems a bit familiar, like an anchor he has met, but because too much time has passed, he can't remember who it is.
Zhong Shanze can answer this question. It is not a bit similar but completely consistent. The soldier leading it is Xun Yu, the famous game anchor in "Ghost Hunter".
Although Zhong Shanze will delete the memories related to herring after each invitee enters the building, this kind of targeted deletion cannot be comprehensive after all.
For example, as a game anchor, Xunyu is not specifically signed by Qingyu, so he will not only broadcast the game "Ghost Hunter".
So even though the memory of his live broadcast of "Ghost Hunter" was deleted from the minds of the invitees by Zhong Shanze, many memories still remain.
So at this moment, the invitee's mind was filled with some familiar memories, and he always felt like he had seen that soldier somewhere.
But this is not particularly important. After all, the faces of people in this world are blurred, and even if they look familiar, they will not be recognized.
Observing that it was almost the same now, Zhong Shanze decided to end it. Of course, he would not approach Zhang Chengqi at the beginning and take away the appetizers first.
Here is also a team of invitees. They found a tourist map of the city from a store and determined their current approximate location.
So they decided to go to the edge of the city where the buildings were not too complicated. They were not as cautious as Zhang Chengqi. In order to arrive as quickly as possible, they even got into a stolen car.
Some people in the team still feel uneasy about this decision. After all, people who have been attacked by ghosts all year round are more or less claustrophobic.
The man who was obviously the captain of the team comforted his teammates while driving: "We all have life-saving items on us. Even if there is an accident in the car, it will not be fatal immediately."
The captain continued to find reasons for his behavior, perhaps because when people are in a tense situation, talking non-stop can relieve their stress:
"In this case, it is better to drive, because if you drive, you can go faster. Walking on foot takes too long, and God knows what will happen on the way."
After being deceived by the captain, the people's hearts within the team have stabilized for the time being. It seems that what he said makes sense?
However, Zhong Shanze said that you are still trying to defeat them. Of course Zhong Shanze will not do it. It would be meaningless to deal with them with more power than the invitees can handle.
It is true that these invitees have all redeemed items with points, which can, to a certain extent, prevent sudden attacks by fierce ghosts.
If Zhong Shanze had the strength of a normal game monster, he would not be able to kill them directly, but who said that the method of killing must be directed at people?