Chapter 311: "The Land Abandoned by God" (28) Les Miserables

Style: Gaming Author: Nothingness Walker BeimingWords: 2155Update Time: 24/01/11 22:44:30
Although the world encountered a terrible catastrophe with the fall of the Sun God, not the vast majority of people died in the catastrophe.

They all built new cities everywhere in this desperate era. Hope City is just one example of these many city-states.

However, a large part of these dotted city-states were completely destroyed due to the wave of monsters just after Eternal Night.

After the defeat of some city-states, the entire city's residents were slaughtered, but in other city-states, a certain number of residents were still left.

But their number is now too small to survive independently, so a large number of people will decide to take risks and continue wandering.

Most of them are people who know that there are other city-states in the wild and want to go there and seek refuge. Of course, if they accidentally discover another city-state nearby, it is not impossible to temporarily change the route.

Of course, more city-states do not dare to continue browsing in the wilderness, so even if they know that this small population cannot sustain civilization, they can only make do with it.

These city-states that failed in the monster wave are opportunities for Hope City, which is in urgent need of population. Hope City can replenish itself through them.

So in the following days, in addition to repairing the city walls in an orderly manner, Hope City also sent out some expedition teams one after another to search for those dilapidated city-states.

Finding a city-state requires more luck, because unless some of the refugees know the information, they can only hope to bump into each other in the vast wilderness.

So with better luck, a small group of other refugees would walk to Hope City on their own and actively seek shelter from Hope City.

Regarding these refugees who came to the door, Hope City's attitude was to accept all comers. After all, although Hope City also survived the previous wave of monsters, the losses in the process were not small. It was a time when the population was greatly needed.

This is a vast world. Naturally, there cannot be only one city-state called Hope City. We send expedition teams outside to constantly explore city-states other than our own.

Sometimes Hope City will encounter this situation. Exploration teams from other city-states come into contact with Hope City, and it is naturally impossible for them to join Hope City.

But there will be no conflict between the two sides. After all, they have been separated from each other for so long, and there is no need or possibility to compete for resources. In this case, in the end of the world, it is better for humans to support each other.

And the other party is not useless. The two parties can communicate with each other, and more importantly, they can intermarry with each other to avoid internal degradation caused by the marriage of close relatives.

What's more important is to prepare a way out for the city-state, so both sides soon agreed that if something happens to either side, the other side must be prepared to take them in.

At this point, "Land Abandoned by Gods" has entered a calm period of the game, and Ge Zhaodu no longer needs to stare at the screen all the time to prevent something from happening suddenly. He is quite impressed by this:

"If I were to divide the stages of the game, it could be called the wandering era at the earliest. The focus of the game is wandering in the early days of the end."

"Then comes the second city-building era. The focus of the game at this stage is, on the one hand, to build the city as quickly as possible, and on the other hand, to survive the declining hope value."

"After passing through the difficult monster wave, "The Forsaken Land" will enter the current third generation. As far as I am concerned, it is called the 'Era of Despair'."

"Compared with the first two stages, the pace of time in the third stage has slowed down greatly. More than thirty years just happened in a blink of an eye."

After all, in the "Age of Despair", it is no longer possible for residents to suffer mental breakdown and commit suicide because they cannot see the sun or eat monster flesh.

After all, the burden of weak psychological quality has long been eliminated by various dangers in the previous two eras, or has a mental breakdown and self-destruction. Those who survived at least had a decent psychological quality.

Then in the city-state at this time, more and more new generations are taking up leadership positions. The so-called new generation refers to people who were born or grew up in the apocalypse.

For this group of people, the glorious era of sunshine has either never been seen before, or it has become a vague memory of the past.

From the time they grow up or remember, the world has been so dark and hopeless, but it is not easy for them to collapse and commit suicide like those predecessors.

After all, they have never seen the value of light, so they can naturally endure the oppressive darkness and survive in this era.

The second thing is that after the monster wave, since there is no way to destroy the city-state, the city-state will use the huge monster corpses to allow almost all residents to achieve transcendence.

Although there will be a continuous wave of monsters in the future, facing the rapidly growing city-state, it is a question of how much damage will be caused, and it is impossible to lead to the destruction of the city-state.

Therefore, in this case, players no longer need to observe and guide every step in detail like in the previous two eras. The city-state can completely rely on itself to survive the many crises that need to be overcome for survival.

"So if that's the case, why do I still name this third generation, which seems to be very low in difficulty, 'Despair'?"

"Let's put it this way, the biggest difficulty in the first stage of wandering is not knowing what to do after the catastrophe, and exploring wandering in this familiar and unfamiliar land."

"In the second phase of city construction, the biggest fear is the ensuing despair, completely falling into the world of eternal night, and the need to start devouring the flesh and blood of monsters."

"And when the third era comes, the crisis they and we will face is not from the outside but from within. We must persevere endlessly in this long night with no end in sight."

When Ge Zhaodu was still live broadcasting, there was no definite answer yet as to whether the eternal night in "The Land Abandoned by God" would have an end.

But after many high-level players continued to test the game, they found that no matter how long it lasted, the city-state could not see that day, the day when the sun reappeared in the world.

So some players directly logged into the forum and asked the official staff of Shihai Studio: Will the Everlasting Night never end? Is there no ending to "Where Gods Forsaken"?

Shi Hai gave an affirmative answer to this. "The Land Abandoned by Gods" has no ending. If there is one, the only ending is for the city-state to rot and decay in the never-ending night.

After all, do you want Yong Ye to have an ending? That's a joke. Even the protagonist of "Lord of Mysteries" can't solve the profound eternal night.

The method he gave in the end was just to move the few remaining city-state residents of the "Land Abandoned by God" to the normal world.

Since even the protagonist has no way to solve the eternal night of deep despair, let alone the city-states created by the players, destruction is their only ending.

Because this is a land abandoned by the gods.