Chapter 260: Hunting Evolution

Style: Gaming Author: Nothingness Walker BeimingWords: 2223Update Time: 24/01/11 22:44:30
The behemoth's growth system has a stable and continuous source, which is the lifespan brought by time. As long as you stay alive, you can steadily gain experience.

But if you want to gain experience simply by growing older, the amount you can get will always be limited, and it is impossible to stand at the top of the food chain.

Therefore, the best way to evolve is to hunt, gain enough experience and the required genes from hunting, which is what Aya Mengyu is doing at this time.

She used the cover of the surrounding low hills to lower herself as low as possible and slow down her pace to reduce the noise she made when approaching her prey.

The opponent was a giant dragon that was even larger than her, so in order to ensure that she could defeat the opponent, Aya Mengyu had to create enough advantages in the early stages to narrow the strength gap between the two sides.

The giant dragon had just finished a hunt and was lying lazily on the haystack, basking in the warm afternoon sun. It purred like a cat from time to time, completely unaware of the approaching danger.

As a result, the distance between Ling Mengyu and the opponent is getting closer and closer. She has now slowly poked her head out from the top of the low hill above. It is time to launch an attack.

With a sharp roar, Ling Mengyu jumped down from the low hill, and used her strongest scales to aim at the giant dragon below.

This is a relatively immature giant dragon, not much different in age from Ling Mengyu, so it naturally lacks combat experience, and it unexpectedly caused a moment of panic.

Although Ling Mengyu is also a giant dragon now, she has the instinct gained from dominating the space, which surpasses her opponent in this aspect.

The opponent was momentarily panicked due to the sneak attack, creating a fatal vulnerability for himself. When he recovered and launched the attack, it was already too late.

The dragon's mouth suddenly expanded, and when it opened again, air expansion visible to the naked eye appeared, and it quickly approached Ling Mengyu.

Unfortunately, the panic of the previous moment allowed Ling Mengyu to successfully pull in a considerable distance. She was not seriously injured when she was hit by the air collision.

The red dragon's strong scales hit the enemy's nose impartially, immediately interrupting the opponent's attack and causing him to fall to the ground and wail in pain.

Taking advantage of the strength gap that was narrowed by the surprise attack, Ling Mengyu continued to seize the opportunity to attack. A moment later, with the sound of her throat being ripped open, she won the battle.

After hunting this enemy who was stronger than herself, Ling Mengyu gained a lot of experience from the battle, but what made her even more happy was that she obtained the air roar gene.

When players were playing "Hongmeng Beginning" in the past, they had always had a doubt as to why there were some giant beasts in it that were obviously very different from their own race, but they were still counted as the same race.

Although there is an explanation in the DLC "Jidu Rahu" that those existences are alien beasts, this means that there are probably too many alien beasts.

In fact, it can be explained in the game. Shaping enemies into various images can effectively relieve players' aesthetic fatigue, but this obviously cannot be used to provide real-world explanations.

However, in "Sea of ​​Blood and Styx", this doubt is finally answered, that is, the giant beast can shape all kinds of strange looks through the growth system.

Wanting to mutate is a matter of luck. There is a genetic mutation mechanism in the growth system, and mutations can be obtained by investing experience.

But the problem is that the direction of this kind of mutation is unstable. Sometimes it is a benign mutation, and sometimes it is a heterosexual mutation. It takes a lot of effort to take this path.

Therefore, what players often do is to hunt other giant beasts, obtain mutant genes from the giant beasts, and absorb them into themselves.

If you want to evolve poison glands that can spray venom, or if you want to be able to breathe fire, you need to hunt down a giant beast with similar functions in advance.

And the closer this giant beast is to its own species, the easier it is to obtain the corresponding genes. On the contrary, the greater the gap, the harder it is to obtain it.

This is what Ling Mengyu is doing now, by hunting down a fellow dragon who is also a dragon, and obtaining the benign genetic mutation of the air roar in the opponent.

In the simple difficulty "Sea of ​​Styx", players can choose certain innate talents at the beginning, but at high difficulty levels such as Aya Mengyu, they can only be obtained through fighting in the growth stage.

After obtaining the gene, it will not appear immediately on the body. It also requires experience in the growth system. However, with the corresponding gene, you can create mutations in a stable direction without worrying about random bad malignant mutations.

In Tai Chi's "Sea of ​​Blood and Styx", the types of giant beasts are basically moved over from previous works, and only gene-related functions are added to them.

But as the giant beast growth system was opened for players, more and more types of giant beasts soon became available, so Taiji moved them into the game, making the giant beasts in the game more colorful.

Then it was not just "The River of Styx and the Sea of ​​Blood", but also turned around and moved into "The Tribulation of the Three Tribes" and this article, realizing the multi-use of one thing created by the player.

When players grow to a certain stage and have initial capital to establish themselves in the ancient continent, the game will enter the next stage.

As a giant beast with pursuits, it is obvious that it cannot wander in the wilderness all the time, so the goal of the new stage is to find its own hunting ground.

The giant beasts wandering in the wilderness are not qualified to give birth to offspring. No other giant beasts would be willing to give birth to offspring with such a giant beast.

Therefore, if you want to complete the most basic function of life, that is, give birth to your own offspring, you must find a hunting ground for yourself.

This process is obviously not peaceful, because there can only be one hunting king in a hunting field, and the process of replacing the old with the new will inevitably be accompanied by bloody fighting.

As players grow up, they are often angered by the Hunter King. You must know that hunting in the Hunter King's hunting grounds is an act of poaching.

It's just that if he sees a young man with a good temper, the hunting king will at most give him a good beating so as not to devour him directly, but if he has a bad temper...

There is not much family affection among the giant beasts. Sometimes even if they go poaching from their former parents, if they are discovered, they will be beaten up immediately, and at most they will not be beaten to death.

Players were very upset when they saw this explanation in the game: "When I played Behemoth with me, there was no family affection between the Behemoths. But when I played Pangu, I just fought a small one, and the whole family joined the battle." beat you."

Regarding the dissatisfaction of players, Taiji stood up and explained, saying that we do not treat players differently, which actually makes sense.

Because even the behemoths in simple mode are at the lowest level among the Three Mountains and Five Mountains. It's just that young people have an easier time, but once they grow up, they will be kicked out of the Three Mountains and Five Mountains area.

After all, although the Three Mountains and Five Mountains are huge, they cannot accommodate unlimited hunting of giant beasts. Unfortunately, the few Pangu encountered grew up in the core area of ​​the Three Mountains and Five Mountains, so the whole family went into battle together.

Regardless of whether the players are satisfied with this explanation or not, this is what Taichi's notification looks like, and what if they are not satisfied? Whitewashing and weak three-pointers is not a common problem among the Tai Chi family.