If Zhong Shanze knew Ling Mengyu's thoughts, he would have slapped his thigh and exclaimed, "Isn't this just a game? The code was copied directly from the game."
After breaking out of the egg, Ling Mengyu judged her current situation by observing the color of her scales. She should be a scarlet red dragon.
In "Sea of Styx and Blood", gender has an impact on appearance. If the player chooses a female, it will be a red dragon like Aya Mengyu, otherwise the male will be a black dragon.
The reason for this setting is that Zhong Shanze remembered that when he was doing the "Three Tribes Tribulation" experiment, the dragon tribe's pair of grass-head soldiers happened to be one black and one red, so he conveniently set it up like this.
Anyway, this is just the initial default color. When it grows up in the future, players can cultivate dragon species with different appearances according to their own preferences.
Because of their huge numbers, the internal composition of giant dragons is also very complex. Therefore, even though they are one of the three major clans of Hongmeng, their respective situations are also different.
Some of them stood at the top of the world from the beginning because of their strong parents and lived in the area near Mang Mountain since childhood. However, those giant dragons who behaved like ordinary giant beasts did not receive such treatment.
However, these can actually be adjusted through difficulty. For example, players on easy difficulty are dragons born directly among the three mountains and five mountains.
However, the difficulty of the game for transcending invitees is limited, so the birthplace of Ling Mengyu is an ordinary dragon born among countless people in the plains.
After seeing the dragon-related settings, a player remembered Pangu’s experience in this article and couldn’t help complaining on the forum:
"So what kind of luck does Pangu have as the protagonist? He is able to meet the elites of the three tribes one after another. He is still the kind of person who gets beaten up and the whole family joins the battle."
As an entry-level cub, there is actually not much playability, and there is basically no need to consider hunger, because the mother will come regularly to feed, so there is no need to worry about starving to death.
Of course, this is not in line with reality, because in the dangerous nature, various unpredictable dangers may occur at any time, causing the death of both the mother and her cubs.
But this is not reality but in the game. In fact, players are not unable to accept surprises, but they cannot accept unreasonable surprises.
When you were a defenseless cub, a natural disaster took away the mother and her family. It was real, but was it any fun?
And perhaps for the sake of harmony, the bloody scene of devouring prey can be automatically completed by a cutscene after pressing a button. This is true for both the player and Aya Mengyu.
The cub age basically doesn't last long. In the blink of an eye, players can go from being a cub waiting to be fed to a toddler.
The mother will then begin to teach and train the cubs in various techniques, from hunting and killing prey to escaping from enemy pursuits.
You can gain experience with every adventure. Through experience, you can create your own special behemoth in the growth interface. Of course, the system has not been officially opened yet, and it is only a superficial use.
After the mother beast has almost finished teaching what it needs to teach, the cub era will be completely over, and the player needs to leave the mother beast's lair and face this primitive world alone.
However, unlike the previous protagonists of this chapter and DLC, the behemoths controlled by players are nothing special. They are just one of countless behemoths.
It is neither the last chaotic creature like Jidu, nor a natural beast like Luohu, nor even like Pangu, who met the unique Hongjun.
But it is countless such ordinary giant beasts that constitute this era of giant beasts. Their lives are so calm, from birth to death.
Of course, this calmness means that compared with existences such as Jidu Luohu and Pangu Hongjun, for players, the adventures of ordinary giant beasts are thrilling enough.
Ling Mengyu had been expelled from the nest where she was born by the mother beast. She had to face this vast and dangerous world alone. Facing the cold wind, she couldn't help but feel a little uneasy.
This kind of anxiety is not because she is afraid of the future, but because she has discovered something again, something that she could not discover due to her ability in the prehistoric survival mission.
At this time, she was standing on a low hill and looking around. Everywhere she could see was a normal world, and there was nothing weird about the occasional giant beasts.
However, the insights she gained from the invitation space in the past told her that it was not that simple. There must be something farther away that she could not see that she had overlooked.
Ling Mengyu's senses are still sensitive, and her guess is completely correct. There are indeed some problems in this world, which are farther away than she can see.
Because with Zhong Shanze's current strength, it is not impossible but very laborious to create a real world of tasks for the transcendent invitees, so he is lazy again.
The world of the current behemoth role-playing mission is still the same as the prehistoric survival mission. The places that can be seen are the real scenes. If they can't see the place, there is actually nothing there.
This is already very common in games, especially open-world games. It is said that it can reduce the computing workload of the computer. Zhong Shanze said from personal experience that he agrees with this view.
Although this method was also used in the Prehistoric Survival Mission, the situation there was completely different from that of the Behemoth Role-playing Mission, so the invitees were unable to discover it.
Theoretically, there will be no calculations in places that the invitees cannot see, but there is no way to do this in the Prehistoric Survival Mission because the invitee system is too small.
The behemoths in the mission were too large, which meant that even if they could not see the behemoth in its entirety, the world had to load the complete behemoth.
Therefore, in the prehistoric survival mission, the transcendent invitees found nothing wrong. However, these favorable conditions no longer existed in the behemoth role-playing mission.
In this mission, the transcendent invitees are already behemoths, so there is no need to load the other parts of the behemoth out of sight.
This caused the transcendent invitees to actually see the boundary of the world for the first time, and then Aya Mengyu realized the weirdness of the boundary with her own sensitivity.
However, after standing on the short hill for a long time, Ling Mengyu didn't notice anything except that her hunger level dropped by half, so she could only put aside her doubts.
However, there was no regret in her heart at this time. Instead, there was a mixture of fear and excitement. Perhaps that indescribable weirdness was another breath of the gods.
In the past, when behemoths still relied on electronic programs, the transcendent invitees felt inexplicable fear of those behemoths due to the uncanny valley effect.
Later, they thought that it was the aura left behind because they were not yet proficient in the early stages of the creation of the Overlord. Unfortunately, by the time they gained strength, that mystery had disappeared.
But Ling Mengyu didn't expect that she could see other mysteries. This time, she and those enemies were also giant beasts, so could she see the mysterious truth from them?
That was the aura that represented the power of the dominator. To pry into the secrets of the gods... When she thought of this, Ling Mengyu's heart was immediately filled with excitement and fear.