Chapter 212: Is there a sequel?

Style: Gaming Author: Nothingness Walker BeimingWords: 2079Update Time: 24/01/11 22:44:30
First of all, who is Zedoary? This is the name that Dai Wenguan found from his memory. It was probably an Internet article from another dimension, but it was called "Evil Punishment".

The name "Ezhu" was too straightforward and a bit simple, so after some modifications by the planning team, it finally became the current "Ezhu". This thing looks a bit cool because of its incomprehensible power.

In short, Judu and Zedoary are the only two of the once huge number of chaotic creatures who escaped into the "Twelfth-grade World-Destroying Black Lotus".

As for whether they are the last two chaos creatures, players are controversial about this, because didn't the Chaos Five-Colored Lotus break into five parts? Perhaps there are chaotic creatures lingering in other lotus leaves.

In short, as the world opened up, the twelve-level world-destroying black lotus slowly descended until it landed on this newly born land.

Then, as the surrounding scenery changes rapidly, players can see that time flies. One moment it was a barren land, and the next moment it is gradually covered by green shade.

Along with the very familiar roar in this article, and the giant black shadow soaring in the sky, everyone clearly knows that the era of chaos is over, and the era of great beasts has arrived.

This is the end of the "Jidu Rahu" dlc. The subtitles indicate that you want to know the story of Rahu, so please look forward to the new dlc "Jidu Rahu (Continued)".

Uh huh huh? ? ? Players who saw this scene felt like hundreds of thousands of horses galloping past. Your DLC only tells half of the story!

"So I think the reason why it is called 'Jidu Rahu' is to attract us to be the ones who take advantage of it. Otherwise, wouldn't it be more appropriate to just call it 'Chaos Era'? Anyway, they are just controlling chaotic creatures."

A player on the forum complained so dissatisfiedly, and other players unanimously agreed that the DLC "Jidu Rahu" is indeed too unreasonable.

Game Times, a game review publication, also expressed its dissatisfaction in a subtle way:

Tai Chi (Studio) has given us an imaginative era of chaos in "Jidu Rahu". It can be said that the era of chaos alone is enough for players to pay for it.

But even the most tolerant players do not think that the content of this dlc can bear the title of "Jidu Rahu", and it is quite suspected of being a sheep's head.

It is not until the end of the game that it is revealed that the creature used by the player is called Jidu. In other words, everyone can be Jidu, and the one who survives is Jidu.

As for Rahu, who makes up the second half of the DLC name, he simply did not appear in the entire game. In the end, the one who stayed with Jidu was Curcuma, who is also a creature of chaos.

I have to say that this DLC is indeed excellent enough, but it has also deceived the players' feelings to a certain extent. At least I feel quite angry about it...

The anger that the players expressed towards Tai Chi's behavior of selling the dog's meat to the sheep's head disappeared immediately in the next message they released.

Tai Chi Studio stated that the development of the DLC "Ji Du Luohu (Continued)" has been basically completed. The reason why the two DLCs were separated was due to various factors.

First of all, if the two DLC contents are combined, the contents will be too fragmented. The first half is chaotic creatures, and the second half is behemoth creatures.

And at the same time, the style will be relatively fragmented. Players can now clearly feel that there is basically no plot in the Chaos Creatures section, and the main focus is on the players' gaming experience.

But the focus of the second half is different. It focuses on plot explanation, and some unanswered mysteries in this article will be explained in the second half of the DLC.

However, if the DLC is really set up like this, it is obvious that from style to content, the first half and the second half will be very separated and opposed.

Therefore, after careful consideration, Tai Chi Studio decided to separate the two parts and sell them as two DLCs, so that players can have a more unified experience style.

It's just that when it was finally established, the advance notice had been released for a long time, and it was a bit of a loss to take it back, so this is how it ended up.

At the end of the announcement, Tai Chi also demonstrated the benefits of doing so, such as the fact that the second half can be remade to give players a better experience.

Regarding this passage, some players later gave a translation:

This means that we were in a very tight rush, so the production of the second half was very poor. We had to separate it from the first half, and then sell the first half first. We worked hard to modify the second half to make it visible.

Of course, what really calms the dissatisfaction of the players is not the nonsense explanation above, but the promise made to the players in "Jidu Rahu (Continued)".

The first is that there is no need to wait for a whole quarter for the release time like "Jidu Rahu", because the basic content has been completed, so it can be released next month.

Secondly, the price will not be the same as "Jidu Rahu". Although the two DLCs are similar in duration, and even the latter is longer, Taiji guarantees that the price of the latter is only half of the former.

Tai Chi Studio promised to wait for the DLC next month, and there will be more favorable prices. This is what calms the players down.

And apart from selling dog meat on the head of a sheep, "Jidu Rahu" is not a failed DLC. It has excellent sales results on the market and has an unparalleled reputation.

Although "Game Times" criticized Tai Chi so much, it did not miss out on the praise it deserved. After all, the quality of the dlc is there:

Nowadays, many game companies have launched their holographic games one after another, but I regret to think that the development thinking of many companies is still stuck in the pre-holographic era, and they have not made good use of this game platform.

I think the game company that currently uses the holographic platform the best is undoubtedly the recently established company "Qingyu", especially their "Jidu Rahu".

It is true that there are many criticisms of "Jidu Rahu" on the Internet, but almost none criticize the quality of the game, mainly criticizing their false promotion.

I think "Kedu Rahu" is a landmark game. Its themes can be extracted separately to make games. I am not interested in action games, and I even think it is better than this one.

Why do I say this? So the first question to ask is, how to take advantage of the holographic platform?

Half a year ago, Qingyu gave an answer that was big and shocking.

Now they have given a new answer, immersion.

When I experienced "Jidu Rahu", looking at the deep darkness surrounding me, I had the illusion that I was a creature of chaos.

This unparalleled sense of immersion cannot be provided by non-holographic platforms, and "Jidu Rahu" can be said to take this advantage to the extreme.