This is also the reason why the higher the difficulty of the game, the later the player is born, because by then the distinction between top-level, mid-level and low-level chaos creatures has been formed, and it is very difficult to cross it.
There is no doubt that the easiest time to become a top-level chaotic creature is at the beginning of the game. At that time, all the chaotic creatures have just been born. No matter what opportunity they compete for, it will be much smoother than later.
But the highest difficulty also has the most difficult way to break the game. Looking for infinite possibilities in exploration, isn't this the fun of the game?
Suo Jian, who firmly held the top spot as the top chaotic creature, was still moving as usual because it was difficult to see what was going on outside because he was standing too high.
This task isn't too difficult. When Suo Jian was thinking this, he attacked a chaotic creature that was too close.
The size difference between the two sides was too big, because in the face of Suo Jian's attack, the other side had no power to resist. He was defeated after only five seconds and was sucked into Suo Jian's body and swallowed.
Therefore, after playing, feedback from players on the forum stated that mid-level chaotic creatures are actually much more interesting than top-level chaotic creatures, which are stable and boring.
So much so that some players who want to challenge themselves will take the initiative to downgrade after reaching the top, become intermediate chaotic creatures again, and then start to attack the top again.
As a top-level chaotic creature, Suo Jian could not see the undercurrent hidden in the usual calm. However, Ge Zhaodu, an intermediate-level chaotic creature, began to gradually notice the changes in his surroundings.
A lot of time has passed since that tragic failure, and Ge Zhaodu has finally climbed some distance forward.
He originally thought that "Jidu Rahu" would be like this, fighting with other chaotic creatures, fighting for the front position to grow as much as possible, until Pangu opened the sky, but the undercurrent of new changes quietly appeared.
Ge Zhaodu discovered that for some unknown time, there seemed to be more and more chaotic creatures in the surrounding area. Of course, it was not that there were more intermediate chaotic creatures, as there were only so many pits that would naturally go up and down, but that there were more low-level chaotic creatures.
Chaos creatures are completely black. In a dark chaotic world, the only way to distinguish them is to identify the varying degrees of darkness when light flashes.
But when Ge Zhaodu accidentally looked at it, he was shocked to find that as a faint light from the lotus seeds flashed by, the varying degrees of darkness seemed to become much more dense.
Even though it was difficult to see the body of the chaotic creature, with the help of the brief burst of light, Ge Zhaodu still felt like vomiting after suffering from trypophobia.
Those low-level chaotic creatures no longer seemed to be fighting each other. They began to quiet down. Only the squirming caused by the occasional changes in their bodies was the only movement of these low-level chaotic creatures.
Not only did this not make Ge Zhaodu relax, but it also made him feel more and more nervous, because if he didn't move at this time, he seemed to be waiting for some opportunity to set off a huge wave.
After realizing this, Ge Zhaodu began to pay attention to the area of top chaotic creatures from time to time, so that he was at a disadvantage in fighting for the lotus seeds, and had to gradually retreat.
But just because he started to retreat again, he had a deeper understanding of this phenomenon, because the farther back, the stronger the sense of mutation in the top chaotic creatures.
The closer to the fan-shaped interval of intermediate chaotic creatures, the more normal the low-level chaotic creatures there are, which is the same as the previous low-level chaotic creatures.
However, the further away from the intermediate chaotic creatures, the weirder the behavior of the low-level chaotic creatures becomes. They stay there quietly, with more and more numbers around them, but they still do not devour each other, as if they are waiting for an opportunity to come.
As mentioned before, the higher the difficulty of the game, the later the player is born, and they must be born as low-level chaotic creatures. The difference between third-level chaotic creatures is already clear.
But even if there is a clear dividing line between Jing and Wei, it does not mean that it cannot be broken, otherwise it would not be a "player must die" difficulty. No matter how difficult it is, there must be a way to break the game.
At this time, Ge Zhaodu observed that the weird behavior related to low-level chaotic creatures was not only an avalanche-like catastrophe, but also the key to breaking the game for the highest difficulty players.
Just as Ge Zhaodu swallowed another lotus seed and was considering how to modify his chaos point allocation, his mind suddenly tightened, and a strange feeling flashed through his heart.
If I had to use a real-world feeling to describe it, it would be the early warning in my heart when an avalanche first occurs when I go skiing.
Ge Zhaodu turned his attention to the outside world and looked around to see what changes had occurred in his surroundings that made him feel this way. Soon he saw what he wanted to see, although he may not have wanted them to come.
When a lotus seed passed over Ge Zhaodu's head, it was lucky that it was not swallowed by any intermediate chaotic creature. It just rowed into the distance. The faint light it emitted also illuminated the surrounding area, allowing Ge Zhaodu to see the scene there clearly.
There were densely packed chaos creatures. Judging from their size, they were just low-level chaos creatures. They were still the kind of low-level chaos creatures that had not eaten any food and were no different from when they were born.
But there were too many of them, like the vast rolling snow during an avalanche, or like the roaring waves in a storm, and what was even more terrifying was that they were still approaching Ge Zhaodu sharply.
This was later called chaos frenzy by players on the forum, which would occur when the chaotic world is relatively stable and the various levels are not easy to break each other.
It seems that the setting of the will of the world is actually the code of Tai Chi Studio. When the level is stagnant, it will set off a frenzy and make the game more interesting.
When the frenzy begins to breed, the low-level chaotic creatures will not fight each other. They will squat in place and wait quietly until the number reaches a critical point, and then they will sweep towards the Chaos Five Color Lotus like a landslide and tsunami.
Chaos Frenzy is a sign that the game has entered a new stage. From this point on, in the normal difficulty, there will no longer be one-on-one battles, but will be determined based on AI logic calculations.
Chaos creatures have a certain IQ. They will judge whether to participate in the melee based on the number and intensity of the melee, the value of the spoils of the melee, and the possibility of their own victory.
The first ones to be affected by the chaos frenzy are naturally the intermediate chaotic creatures. Ge Zhaodu's excessive observation of the gestation of the chaos frenzy led to a serious decline in level and became the first batch of targets to be affected.
When he first encountered Chaos Frenzy, Ge Zhaodu decided to fight head-on. He knew he would definitely not be able to beat it, but after all, it was a game that could be played over again, and he had yet to experience Kai Wushuang.
Indeed, in the early stages of the chaos frenzy, it is the best time to experience the unparalleled ability for middle- and low-level chaotic creatures like Ge Zhaodu.
After all, the chaotic frenzy is not too powerful at this time, and those chaotic creatures rushing at the front are not many in number and are still very fragile, which is especially suitable for enjoying the fun of unparalleled openness.
So another way for players on the forum to show their strength later was to compete on who could last the longest under the chaos frenzy.
It's just that there is no real comparison in the stand-alone era, because Chaos Frenzy will be different at different starts, at different times and in different positions. If you persist longer, it does not necessarily mean that you are stronger than others.