Of course, the huge turmoil currently happening at Tenglong Company has nothing to do with Zhong Shanze. He can just eat and watch movies in his free time.
For the general public, Jin Minglang, the Taishan Beidou of the last century, is just a very poorly known figure. If you don't focus specifically on strategy games, you won't even know that this person exists.
Therefore, for them, the most noteworthy thing in April 2103 should be the latest fourth chapter of "Ghost Hunter".
The plot of this chapter continues from the third chapter. In the previous chapter, after the thrilling escape, the hunters finally escaped from the existence that was more terrifying than the ghost, leaving behind a base full of messes.
The hunters originally thought that the existence of the base itself would attract that terrifying existence. However, a few days later, news from other places came one after another, and they were shocked to learn that it was only their side that had a problem.
It's just that the precious engineer team was completely wiped out in the last round of attacks, and the human camp was unable to re-establish a new base station in a short period of time.
Therefore, in order to prevent the precious engineers from suffering meaningless losses in the subsequent exploration and exploration, the relatively cheaper hunters were allowed to set off as the pioneers of the path exploration.
They have to return to that terrifying warehouse and explore with their own lives. Is this the only base that will attract that terrifying ghost?
However, during these few days of free time, many fierce ghosts returned to the base station. Therefore, if you want to enter the base station, you must first eliminate these group of fierce ghosts.
The above is the general plot of Chapter 4, and this has also caused another controversy in "Ghost Hunter". Many players' fists became hardened instantly when they saw the plot description.
Someone directly complained on the forum: "What do you mean that 'valuable engineers' are no longer meaningless losses? So we send 'relatively cheaper hunters' to explore?"
"To those gentlemen, we hunters are "cheap" and not as good as the 'precious engineers'? Okay, let the engineers do it themselves."
The interesting part came next. The company employee on duty at the time actually replied stupidly, arguing with this group of players who were dissatisfied with the plot:
"The apocalyptic era is not modern. As long as individuals have certain combat capabilities, natural hunters are relatively cheap. Engineers don't just need combat capabilities. They are valuable knowledge elites."
Now the issue has become completely serious. It was originally just a small-scale dispute. With the company employee personally involved, the controversy quickly left the forum and even became a hot search topic.
What Dai Wenguan has been busy with recently is to use his status as Jin Minglang's legal successor to get involved in the "legacy" inheritance issue of Tenglong Company.
As a result, I was suddenly confused by this hot search. Since the official launch of "Ghost Hunter", this is the first time that the entire Qingyu Company has encountered such a big rhythm.
The last time Qingyu Company encountered rhythm was when the barbarian system was launched in "Three Kingdoms". It was hung up by some nationalists and considered to be an insult to national integrity.
Judging from the fact that the authorities did not take action, this rhythm was not deliberately created by someone, but simply due to improper description in the copywriting and the encounter with a stupid employee.
The first time Dai Wenguan heard about this, he felt that Tenglong was really unlucky. Why did he encounter such a thing as soon as he got involved with Tenglong again?
The second feeling is that I want to chop that employee alive. Aren't you looking for trouble? And couldn’t the descriptions in the copywriting be more euphemistic? For example, there is a specialization in surgery or something.
After all, although there is an open engineer role, when players play "Ghost Hunter", they mainly take on the role of the hunter.
Now what you are saying here is that engineers are valuable and hunters are cheap. Zhong Shanze thinks that in an environment like doomsday recovery, it does make some sense, but you shouldn't say it directly.
In fact, the plot team was quite aggrieved, because the plot of "Ghost Hunter" was quite unique, so they paid less attention to rationality and gave priority to how to explain it.
The game plot of "Ghost Hunter" is to match the newly launched game mode, so sometimes even the plot team themselves know that such a plot setting is very stupid, but they still have to hold their noses and do it.
It's actually the same this time. Why do we have to go inside? Why don't we take the engineer in? Anyway, there are various explanations, but this time the words were used inappropriately and something went wrong.
As a game company that has only been established for a few years, Qingyu is still very easy to relax at this time, even if it holds a small meeting.
The results of the meeting came out quickly, requiring relevant personnel to correct the copywriting. The employees involved were transferred and fined, and an apology was made to the players. Then Dai Wenguan came out to apologize in person.
After this wave, most of the rhythm has disappeared. Even if there are still some people who are reluctant to let go, it has little impact on the overall situation.
After this result came out, when later generations mentioned the fourth chapter of "Ghost Hunter", they basically thought of this incident. Instead, they thought of the newly launched "Purge Mode", and not many people had much impression.
Indeed, compared to other modes in "Ghost Hunter", "Clear Mode" is not that outstanding, so it was completely hidden in this storm.
So much so that some conspiracy theorists even suspect that the entire plot is nothing more than a self-directed and self-acted conspiracy by Qingyu Company.
In an article recalling this event more than ten years later, a conspiracy theory was put forward, and the analysis seemed to be sound.
"Everyone, think about your experience in the first few chapters. Although the duel mode was not outstanding later, as the first game of "Ghost Hunter", it has unparalleled significance. You can understand it from the numerous nostalgic experiences since then."
"The rush mode in the first chapter can be called the originator of the big map mode. Not to mention the subsequent big maps, the level was attractive enough when it was first launched."
"The emergency repair mode in Chapter 2 introduces the third-party concept of the human camp - Engineer, and the new map that comes with it."
"Not to mention the escape mode in Chapter 3. The final boss appears for the first time in this chapter, and third-party chasers from the Fierce Ghost camp are also introduced."
"Why do I need to trace the past of "Ghost Hunter"? Because have you noticed that among the new modes in the first three chapters, Herring Company's creativity can be said to be flourishing."
"However, in Chapter 4, the newly launched clearing mode can only be said to be lackluster, so in order to increase hot searches, the rhythm event was deliberately created. This is my point of view."