The three-person team in front of them was lucky this time. They were in a location where the ghost coverage was not high, and they were not like the last time they walked into an area with serious erosion.
But this does not mean that they can escape the ghost without any cost, but they will not be enveloped by the ghost before they can react like last time.
As long as Zhong Shanze is willing to spend enough resentment gauge to use the Darkness of Fear, like this time, he can still entangle at least one enemy.
After all, the Darkness of Fear can move. This ability was not shown last time, just because it can attack hunters when there is no need to move.
Of course, using the Darkness of Fear in this situation will also have certain negative effects, that is, the hunter can escape from the Darkness of Fear more easily, unless the pursuer is willing to spend more time and resentment.
Fortunately or unfortunately, Zhong Shanze's strategy this time was to entangle at least one hunter at all costs.
When the other two hunters who were not targeted fled to a safe distance, they rescued their teammates. Unfortunately, this was of no avail. The two hunters' small firepower was really difficult to deal with when Zhong Shanze invested his resentment at all costs. It's not worth mentioning.
"Damn it, this team I was assigned to is really useless," the Fierce Ghost player hiding aside couldn't help but cursed in his mind when he saw that the situation had become like this again.
It's a pity that the entangled hunter in front of him is one of the two hesitant players, not the alert player with some brains.
In view of this, despite all the reluctance in his heart, the fierce ghost player still decided to rescue him. After all, it is better for the waste to be alive than dead. If it was the alert player who was being entangled, he would really stand by and watch.
"Xunyu is relieved. The team of hunters who followed him have brains. It seems that no one is dead yet," the anchor complained to the audience while shooting forward and actively showing up to join the rescue.
When Zhong Shanze saw the Fierce Ghost player finally entering the arena, a sneer appeared on his lips. The purpose of his attack this time was not to continue to consume the hunter's power, but to target this Fierce Ghost player.
So he asked the Darkness of Fear to stop pestering the hunter, and there was a moment of silence. The anchor obviously realized that something was wrong and wanted to run away, but by this time it was already too late.
Zhong Shanze knew that this fierce ghost player would definitely follow him nearby, so while using the Darkness of Fear, he also eroded the surrounding area with ghosts. At this moment, most of the area here was covered by Zhong Shanze's ghosts.
Therefore, the moment this fierce ghost player enters the scene, he has already entered the ghost range. After Zhong Shanze releases the shackles of the Darkness on the hunter, he can take action against him.
It can be said that unless this fierce ghost player does not show up from the beginning, or runs away immediately when the Darkness of Fear disappears, otherwise he will definitely fall into a trap like a caged bird.
Although this anchor has certain skills, it may be his first time playing the escape mode and he doesn't know the pursuer very well, so he missed the best opportunity to escape.
Regardless of his reasons, when the best opportunity to escape was missed, the fate of this fierce ghost player was already doomed. He was entangled in the darkness of fear and had nowhere to escape!
Although it is said that the difficulty of pulling a fierce ghost player into the darkness is naturally different from that of pulling a hunter into the darkness, Zhong Shanze doesn't care about this. He set up this trap this time just to target this fierce ghost player. .
When the Darkness of Fear was transferred to the Fierce Ghost player, the hunter player who had been entangled before successfully escaped from the scope of the Ghost Fierce with the help of the fire cover of his companions in front.
After the three remaining hunter players in the team gathered together, they looked at the ghost players in front of them who were being entangled by the Darkness of Fear, and one of them asked: "Save or not?"
The rather alert hunter player was very confused about this, so it was naturally the best time to escape at this time. After all, the pursuer player's attention was completely attracted by the ghost player.
But it can be expected that if he and others do not lend a helping hand, and the chaser player refuses to be attracted by the movement elsewhere, it will only be a matter of time before this fierce player is eliminated.
If it is in a duel mode, of course the eliminated fierce players are the good players, but after all, it is not a duel mode but an escape mode.
The game situation in front of him did not allow him to hesitate too much. He could either run away immediately or lend a helping hand. No matter what, standing there like this was definitely the stupidest choice.
So after a moment, this rather alert hunter player made up his mind, just like how he rushed to the ghost before: "Save! Act immediately!"
Seeing that the three hunter players not only did not escape, but also attacked the ghosts with supernatural bullets, trying to put some pressure on the pursuers and delay the elimination of the ghost players, Zhong Shanze couldn't help but smile scornfully.
Three hunters plus a fierce ghost. According to the design of the Blue Fish Company, this configuration cannot defeat the pursuer with full status at the beginning of the game.
But although it is impossible to defeat, the pursuer cannot eliminate the fierce ghost players immediately. This will take a long time, and you have to endure the danger of the supernatural node being unlocked.
Since the pursuer is so strong, why not kill other players one by one? It is because the chaser players can only kill one at a time, and each kill takes a lot of time. Therefore, at this time, the hunter players in other places can take the opportunity to unlock the supernatural node.
This forces the hunter player to make a multiple-choice question, either giving up the prey that is about to be eliminated and interrupting the opponent's action of unlocking the supernatural node, or allowing the opponent to open the supernatural node and destroy the target in front of him. disuse.
As for Zhong Shanze's current actions, it is obviously the latter choice. He allows the other party to unlock the supernatural node, but also wants to eliminate this fierce player.
The situation came to a stalemate here, and the audience of Fierce Ghost players were very happy to watch, because the way to escape from the Darkness of Fear was to complete mini-games that tested agility. Such mini-games had a strong viewing effect.
And this fierce player is indeed a well-known anchor. Facing the increasingly faster pace of mini-games, he can still deal with it in an orderly manner.
When the two sides were in a stalemate here, another team of hunters had already opened up the situation. They unlocked the third supernatural node, making the first escape door appear.
The escape door is actually just a professional term, which means a passage through which one can escape from the ghosts of the pursuer. It is not a real door.
The escape mode and duel mode are different in terms of supernatural nodes. In the duel mode, 5 supernatural nodes need to be unlocked to cause effective damage to the fierce ghost players. However, in the escape mode, if you want to get the first escape door, you only need to unlock 5 supernatural nodes. Open 3 supernatural nodes.
Soon Zhong Shanze received a system prompt that a hunter player had passed through the escape gate and escaped from the ghost shrouded in Zhong Shanze.
It seems that something is not good about him, but is it really not good? Zhong Shanze feels that the climax of the escape mode is about to begin now.