After such a calculation, there are already three plots that can be done after the Tribulation of the Three Clans and the Tribulation of the Lich, including Mending the Sky, Forging Swords, and Managing Water. Including the concluding chapter of Conferring Gods, there are four plots. If you add two A great calamity is six. If this is not enough, one more must be added. Seven is an auspicious number.
But what other stories are there? Is it telling the story of how Taikang lost his country and Shaosha recovered his country? This is indeed quite interesting, but it doesn’t feel like it has anything to do with prehistoric times!
So the first thing that can be determined is that there is still a gap in the story, and the timeline must be before Li Shui, that is, the story before Dayu.
After thinking for a while and finding nothing, Zhong Shanze decided to change the method. He marked the approximate time on the story he had come up with and then watched it.
"Mending the Sky" is a story from the era of Fuxi and Nuwa, "Forging Swords" is the story of the Yellow Emperor, and "Regulating Water" is the story of Dayu. So between these three parts...
Zhong Shanze's eyes wandered around for a while and finally made a decision. Yes, it is said that the Yellow Emperor is the grandson of Fuxi, so there is too much time between making the sword and managing the water, which seems a bit "empty", so the last story It should happen during this time.
So are there any stories between the Yellow Emperor and Dayu that are worth recording? Zhong Shanze thought and thought with his lack of prehistoric knowledge. After thinking for a long time, he still found nothing. He had to change his mind. Who was the most famous person from the Yellow Emperor to Dayu?
It doesn’t take much time to think about this. Zhong Shanze quickly came up with the answer. From the Yellow Emperor to Dayu, the most famous people were of course Yao and Shun.
The next step is a familiar operation. Although Zhong Shanze still has no clue, it doesn't matter. Pass these thoughts to Dai Wenguan, who will hand them over to the planning team. Zhong Shanze believes that Mu Jijian will lose his hope.
As expected, things turned out to be like this. When Dai Wenguan submitted the new plan, it was approved by the planning team and some changes were made.
According to the content written on the previous planning, the prehistoric world actually had three eras, namely Chaos, Hongmeng and Prehistoric - this is the worldview from a certain infinite flow originator, and Zhong Shanze borrowed it conveniently.
Previously, in the setting, Chaos was the era when the world was not yet opened, Hongmeng was the era when the world was first opened, and Prehistoric was the era when the three races rose. However, this has been modified to some extent with the opinions of the planning team.
The reason for the modification is not the planning team's own initiative, but to make the game more in line with Zhong Shanze's purpose: Prehistoric should allow players to witness the progress of history themselves, rather than allowing players to admire the past history.
It should be said that starting the game with the three tribes has brought the era very early, but this advance is still very limited. Hongmeng is an empty era.
Therefore, the planning team represented by Mu Jijian came up with an idea: Can the era of the three tribes be included in Hongmeng, so that only the chaotic era of unopened heaven and earth would not be witnessed.
But this will give rise to a new question, that is, if the three races are in the Hongmeng Era, what is the difference between the Hongmeng Era and the Prehistoric Era?
In response to Dai Wenguan's inquiry, Mu Jijiang blurted out without any hesitation: Buzhou Mountain collapsed! When Buzhou Mountain, which can be seen everywhere, no longer exists, the Hongmeng era will also end.
After this suggestion was approved, the name of the game was also changed, from the original "The Great Tribulation of Three Tribes in the Ancient World" to "The Beginning of Hongmeng: The Three Tribes War in Ancient Times".
The reason why the game name was finally determined is this, which is related to the idea proposed by Zhong Shanze before. Since it is difficult to use the suffix of "Great Tribulation" since the beginning of sword making, I thought that I would not even use "Mending the Sky". It just so happened that the Hongmeng Era was supposed to be in the Witchcraft era. The demon tribulation will end.
Therefore, the original Tribulation of the Three Tribes and the Tribulation of the Lich became the Beginning of the Hongmeng and the End of the Hongmeng. Later, it was changed to the symmetrical War of the Three Tribes in Ancient Junshi and the War of the Lich in Buzhou Mountain.
The above is the overall plan for the entire prehistoric series. As for the seventh work that takes place during the Yao and Shun period, it was also determined after some discussions.
The time should be during the time of Yao and Shun. Specifically speaking, it is the story of Shun's rise to power. Otherwise, once Shun is old, it will enter the plot of Dayu's flood control, so it must be when Shun was young.
As for what Shun wants to do? While Mu Jijian and others kept putting forward opinions, Zhong Shanze remembered that there was a novel in the original time and space, which mentioned that Shun used the Kongtong seal to seal monsters to make "The Classic of Mountains and Seas". It was better to use this.
Now that the general plot has been thought of, what should the game that tells the story of Shun's youth be called? For some reason, the title that suddenly appeared in Zhong Shanze's mind was "The Two Flights of the Ancient World". You can't use modern eyes to force people from ancient times to change their behavior, right, so the plot of Sister Don must be retained.
But it was obvious that this kind of nonsensical suggestion would only flash through Dai Wenguan's mind, and would not be actually spoken out in front of everyone at the meeting.
One group member suggested calling it "Seal". This is indeed in line with Shun's general experience in the game, but the name is a bit too unsophisticated.
The final final opinion came from cultural consultant Suning: "One of Zhuanxu's achievements is the ability to distinguish between humans and gods. I think what Shun did is somewhat similar to him, so we can condense these eight words, so we might as well summarize this The game is named ‘Jue Tong’.”
So after the above long discussion, the game content of the seven parts of the Prehistoric Series has been determined, starting with "The Beginning of Hongmeng: The Three Tribes Fight Gu Junshi", followed by "The End of Hongmeng: The Lich Fights against Buzhou Mountain".
Then it entered the real prehistoric era, and the next five works were "The Prehistoric Sky", "The Prehistoric Sword", "The Prehistoric One", "The Prehistoric Water Management", and the last one "The Prehistoric One" "Apotheosis of Gods".
"I'm very glad that we have solved another problem in the Prehistoric series, but it should be noted that the six subsequent works are all based on the first work, so we can only succeed but not fail!"
Faced with Dai Wenquan's mobilization, the members of the game development team appeared to be very high-spirited. After all, if this game series can be successful, it will be remembered in the history of games, and they can also record their own names in the history of games.
While discussing follow-up works, the development of "Hongmeng Shi: Three Tribes vs. Ancient Junshi" is still proceeding in an orderly manner. After all, no matter how the plot changes later, the first part has been confirmed, so it will be changed. The name thing.
"Then to prove that our work is worth looking forward to, the upcoming Beijing Game Show will be the first display of the first part of the Prehistoric series!"
Yes, after experiencing so many things this year, there is not much time left before the Beijing Game Show in October.