Chapter Ninety-Nine: The ghost locks the "Wu Jian" door

Style: Gaming Author: Nothingness Walker BeimingWords: 2083Update Time: 24/01/11 22:44:30
From a design point of view, the skill "Ghost Lock Door" is indeed a failure. It completely loses the sense of terror it should have. It will only make the ghost players who click on this skill have a psychological explosion.

In this case, the use of skills should be modified, but the question is how to modify it? This thing is not a simple data imbalance, nor is it a bug in the game mechanism, but the player uses the original destruction scene function to directly abolish the "Ghost Lock Door" skill.

After all, you can't say that in order to prevent the "Ghost Lock Door" skill from becoming invalid, players will not be able to attack the "door" from now on, right? This does not need to be designed and tested, the development team members can come up with more cool operations by themselves.

In the end, I had to make a compromise and reluctantly change the setting of the "door" in the game so that the hunter player cannot damage the door before encountering a fierce ghost attack.

It should be said that this modification has indeed eased hunters' use of door-breaking techniques to a certain extent, but it has not brought much improvement to the overall situation.

Just a few days after this update, many hunters have developed a habit. Once they are attacked by a fierce ghost or a ghost slave, they will just take a shot as long as there is a door nearby. Anyway, the bullets are not consumed very much and they can destroy the opponent. A skill.

Slowly, as the players developed their game ideas, operations were derived from this that made the fierce players' mentality even more explosive.

Some hunter players will deliberately attract ordinary ghost slaves, and then use kiting tactics to walk the opponent's dog. The purpose is to destroy the doors of various rooms along the way, leaving the ghost players with no way to destroy them.

In this way, Qingyu Company's previous modifications to the "ghost lock door" were completely useless with the emergence of this idle and painful tactic. So after some discussion, they announced the abolition of the "ghost lock door" in a new update. "Gate" skill and compensate players who upgrade this skill.

As a result, this action triggered another protest from players, and the ones who jumped the most were not the hunter players, but many players who like to play the devil camp.

So why are they protesting? Because most of them don't have the skill "Ghost Lock Door" at all - who would waste skill points on a basically useless skill.

But it is precisely because they do not have the skill "Ghost Locking the Door" that they need to maintain the "Ghost Locking the Door" tactic to bring them the greatest benefit.

According to this group of players on the forum, since I did not click on the "ghost lock door", those idle hunters who destroyed the door would not only have no effect on me, but would also waste their bullets. And in the process, I am more likely to be attacked, which is a huge benefit!

So although we won't use the "Ghost Lock Door" skill, Qingyu Company can't cancel it, otherwise wouldn't it be a waste of advantage?

After this post was posted on the forum, it quickly caused quite a stir. Many players who often played in the Ghost camp were deeply convinced, so they wrote letters asking Qingyu Company to reinstate the "Ghost Lock Door".

Under the protest of this group of players, Qingyu Company soon withdrew the compensation and restored the "Ghost Lock Door", bringing this famous skill back into the players' sight.

As a result, it was the hunter's turn to feel uncomfortable. He knew that there were many people on the other side who didn't click "Ghost Lock the Door", so why should I use the method of breaking the door? Are you being played like a monkey?

So slowly no one used the method of breaking in. After all, flying a kite to break in was not only time-consuming and bullet-consuming, but also very troublesome.

Then, then, one time when an anchor was broadcasting a game, he was suddenly attacked by a ghost lock door for a long time, and because he had almost no experience in dealing with ghost lock doors - he had directly destroyed the door before, so this happened again It was too sudden, and the result is directly explained here.

This live broadcast generated a great response, so for a while, ghost door locking became a trend again, and many fierce ghost players activated this skill again.

Then naturally, familiar operations reappeared, and the long-lost method of breaking doors reappeared in the game "Ghost Hunter", as well as the long-lost method of flying a kite to break doors.

After all, in the final analysis, your "ghost locked door" just caught the hunter off guard, and the door-breaking method has been proven to be quite effective in dealing with the "ghost locked door" tactics so far. Moreover, if Qingyu Company wants to modify it, the only way is Destroy the entire skill.

So just like the sudden and explosive return of Gui Suo Men to the world, the door-breaking method also quickly and explosively reappeared in "Ghost Hunter", and then just like the situation in the past when it forced Gui Suo Men to be extremely frustrated, it became sharp again Accurately restrained the comeback of the ghost lock door.

Just like the sudden popularity of ghost lock doors, they quickly fell silent again due to being restrained from being too sharp. However, unlike last time, this time ghost lock doors were not forgotten in the corner.

Just like the previous group of protesters said, although I don’t use the skill of ghost locking the door, as long as this skill still exists, you hunter will allocate energy and time just in case, and as long as you can do this, then I The devil just made money.

In short, the logic is like this. If you like breaking doors, then I will not use the skill of ghost locking the door, which will increase your logistical pressure for no reason. If you see through my point of not breaking the door, then I will give you a ghost locking door. It is disgusting. You, guess when I will use the ghost to lock the door?

This method was so disgusting that it was quickly dubbed the "ghost-locked door", which caused a lot of psychological pressure on hunter players.

Therefore, Qingyu Company soon received complaints from hunter players. They felt that Ghost Lock Door is no longer an actual combat skill, but is purely a provocation skill to torture hunters. Can this skill be cancelled?

Qingyu Company quickly responded to this question. Since hunter players have the right to use the door-breaking method to persist despite repeated admonitions, then fierce ghost players have the right to use the ghost-locked Wujian door to deal with it. Both are based on the game skills themselves. In response, you have not cheated in heavy armor, so Qingyu Company will not modify it.

This answer left Hunter players speechless, so Ghost Lock Door became the signature skill of "Ghost Hunter" and a cultural symbol of the game.

As the group of players who played "Ghost Hunter" gradually grew up, this skill was given more meanings. Later, "Ghost Hunter" has been discontinued, but the legend of "Ghost Lock Door" is still popular. , it can be said that this skill alone can fight with other existences in "Ghost Hunter".

Therefore, there are many related articles, writing thousands of words to analyze why the ghost door locking skill is so successful.

You must know that even Zhong Shanze did not expect that the most famous skills of "Ghost Hunter" after the server was launched were not those with whimsical abilities, but "Ghost Lock Door", which was initially criticized and criticized.