Aya Mengyu's feeling was not unfounded. In fact, although the sun looked like a sunset at the beginning, in fact, as time passed, the unchanged sunset became more and more desolate.
This is the setting left by Zhong Shanze. If anyone thinks that he will not come to this building and only play hide-and-seek with the ghosts on the grass, then he is totally wrong.
As the sunset becomes darker, the world will become more dangerous. When night falls, those invitees who have not yet come to the building will die.
So when the invitees are running hard, what is Zhong Shanze doing? He stopped watching in the second half, because Zhong Shanze was not evil enough to watch others running for their lives.
Compared to the constant compilation of the first half, the second half is relatively simple, just running along a straight road, with the destination building at the end of the road.
For Zhong Shanze, the relatively boring schedule is the most thrilling for the invitees, because they and the ghost are no longer in a hide-and-seek relationship, but are in a relationship of chase and escape, with the ghost behind them.
According to the setting in the "Ghost Hunter" game, and also Zhong Shanze's own personal experience, the distance between ghosts and humans is not the distance in the real world, but the distance in a strange space.
So when you encounter a fierce ghost, there is no need to outrun the fierce ghost. It doesn’t matter. You only need to outrun your companions, because after being targeted by a fierce ghost, the distance between you and the fierce ghost is always shortening. .
However, in the second half of the game, Zhong Shanze canceled this setting in order to improve the entertainment and competitiveness. Now, the setting of "It doesn't matter if you can't outrun the devil, as long as you can outrun your companions" has been re-invented. Reincarnation takes place on the field.
After just a moment, the invitees noticed the changes in the fierce ghost, so the eyes of the companions around them showed a slight change compared to the past.
During the adventure in the ancient house, there is no intrigue that is often staged in such movies, because the fierce ghost will constantly chase and kill whoever it targets. The way to get rid of the fierce ghost is not to attack your companions and make them become victims of the fierce ghost, but to try your best. Running around corners makes the fierce ghost lose track of its target.
Therefore, in this case, it is meaningless to frame your companions. It will not only delay your escape, but also make others wary of you.
But in the second half of the second mission, framing your companions begins to make sense. When you are about to be overtaken by a fierce ghost, pulling or tripping can effectively improve your survival rate.
As for the issue of my moral character in the minds of others after doing this? Why do you care so much when you are going to die? Survival is the most important thing.
Because after realizing this problem, the intrigue began. The invitees not only had to fight against the fierce ghosts, but also had to be careful about the people around them.
Zhong Shanze has no interest in this kind of plot. He was already nauseated by seeing it in the main god space. There is no need to relive the past now. It is more interesting for the invitees to think about how to deal with the fierce ghost in the first plot.
So what is Zhong Shanze going to do now? He was thinking about what arrangements would be made for the invitees after they entered the building.
This is one of the few joys Zhong Shanze has now. He puts off things that need to be done and are not particularly important until the last minute, and use this sense of urgency to increase the fun.
Needless to say, the shape of the building is of course copied from the module of the Wee Ling Building in "Ghost Hunter". Zhong Shanze doesn't like to do this kind of repetitive work.
Since the creative source of "Ghost Hunter" comes from "Hell Apartment", we might as well continue to draw materials from "Hell Apartment". First of all, we don't have to think about the name of this building, just use Hell Apartment.
So what the invitees have to do in the Hell Apartment is the same as the residents in the original novel "Hell Apartment", and they accept the Scarlet Letter task at regular intervals.
However, what is different from the original novel is that instead of going to a certain place to stay for a certain period of time and then coming back, here we still have to adopt the operation of "Ghost Hunter", where we go to a certain place and use the method of unlocking supernatural nodes to eliminate the ghosts.
Zhong Shanze successfully created the code related to this with a few taps of his fingers, but soon he modified some of the original settings for the hell apartment.
The source of the modification comes from thinking about motivation. If the residents are kept in a depressed state of survival for a long time, there may not be the results that Zhong Shanze wants to see. You are like the main god space. At least you can redeem the main god points, right?
Therefore, the Scarlet Task is no longer forced to be performed, but will be posted in the lobby at regular intervals, and then the invitees can choose and complete it.
After completing the Scarlet Mission, you will get reward points. These reward points can be used to purchase some equipment and abilities to increase the success rate of subsequent invitees' missions.
As for the equipment and abilities, Zhong Shanze doesn't plan to launch it yet because he is too lazy to design such complicated and cumbersome content, so he plans to directly learn from the content in "Ghost Hunter" after it is officially launched.
Although the abilities and equipment of the current test version have been reviewed by Zhong Shanze, the equipment that has not been tested by players is likely to have an economic imbalance, so Zhong Shanze has to wait and see.
And this thing is not something that is particularly urgent. You see, when the invitees enter the building, you have to give them some time to rest, right?
And before they perform the Scarlet Mission for the first time, they will definitely have no reward points, so there is no need to open the equipment list to them.
Even if they succeed in the mission and get reward points from Zhong Shanze, I can also seize the equipment and keep it secret. As long as it is disclosed before the second Scarlet Mission, then these are not a problem, so Zhong Shanze has plenty of time. , to wait for feedback after the official launch of the "Ghost Hunter" server.
Zhong Shanze's mind was turning over and over again. After just finalizing the reward points and content, he had a new good idea for the Scarlet Letter mission.
A Scarlet Task can accommodate unlimited people to claim it, but its reward points are fixed. The more people perform the task, the fewer reward points will be allocated to each person.
This is why Zhong Shanze deliberately wants to embarrass the invitees. Do you recruit a large group of people to complete the task, thereby increasing the survival rate, but only get a few points, or only a few people complete the task, thereby getting generous reward points, but Is it more likely that you will not be able to get reward points and die in the mission?
I believe that the key trade-off in this issue will undoubtedly give all the invitees a headache, and Zhong Shanze will have a lot of blood missions to watch in the future.