Chapter 87: Get some air

Style: Gaming Author: Nothingness Walker BeimingWords: 2122Update Time: 24/01/11 22:44:30
The "Dream" holographic equipment launched by Shancheng Technology not long ago has certainly shocked the whole world, but it has more symbolic significance than practical significance to the gaming industry. After all, it can only be used in the aerospace industry, and its usability is really not high.

But "Dream No. 2" is different. Although it is still not available for games, it can be opened to various industries on a small scale.

Therefore, compared with the "Dream", which only hears about its name but not its equipment, wealthy locals can already show the budding holographic equipment to the audience through screen recording.

Perhaps other circles are not too enthusiastic about holographic devices, but gamers obviously are not. Although holographic games still exist, it cannot stop their enthusiastic discussions.

In this way, the limelight of "Ghost Hunter" was completely overshadowed. Even in the past few days, the popularity has not faded too much, directly overshadowing the limelight of "Ghost Hunter".

If Dai Wenguan was still a player in the past, he would not have cared much about it, but now that he is the boss of the company, the holographic crisis has impacted his company's games, and he became anxious immediately when he saw this situation.

As a result, "Ghost Hunter" soon released new news, and a lot of information that would have been released after the server was launched was disclosed to players in advance in October, thus forcibly building up a certain amount of popularity.

"It is very different from the game during the public beta period. After the official launch of the server, a development system will be added to the game. Players can cultivate their own ghosts and hunters."

During the live broadcast, Dai Wenguan talked eloquently: "Imagine if your fierce ghost can summon seven ordinary ghost slaves to exist at the same time, what kind of changes will it have to the game?"

"And this is not just about strengthening the fierce ghosts. Hunters will have better equipment, as well as breathing and blood recovery and other functions. Both sides will continue to grow each other."

In addition to introducing skill trees and other content, Dai Wenquan also unveiled the mystery of a new game mode that has been hidden from the public in this interview:

"Although the duel mode has been welcomed by many players, it is not qualified as a game with only this mode."

"Ghost Hunter also has a plot. Every time the main storyline advances a chapter, the game will update a mode accordingly to maintain players' stickiness to "Ghost Hunter."

"One of the settings of our Blue Fish Company for "Ghost Hunter" is that every time a chapter of the main line advances, the game will update the gameplay accordingly."

Each new chapter has new gameplay, which seems to be related to the plot. This is indeed very attractive, but it also causes a lot of worries.

You must know that "Ghost Hunter" is a brand-new game theme, and it is difficult to absorb experience from other games. Will the frequency of launching this chapter-by-chapter mode cause top-heavy play? Of course, this issue is unknown now, and we can only wait for future developments to be revealed.

"The name of the new mode is called 'Rush Mode'. It will be completely different from the duel mode. It is not a new mode that can be completed by adding a few players, but it has a major change in the gameplay."

The reporter who interviewed Dai Wenguan was very venomous. He did not discuss the game mode issue, but immediately asked an embarrassing question: "Don't you herrings think that the word 'rush' sounds very old-fashioned?"

"Ahem, I think this is relatively minor, because the main word 'rush' highlights the biggest feature of this mode."

Then Dai Wenquan quickly brought the topic back to the topic to prevent the other party from asking any more embarrassing questions: "In the rush mode, more than three digits of players will be able to compete on the same stage. We..."

Dai Wenguan seemed to have said a lot in the interview, but when he thought about it carefully, he felt that he had said nothing. Players only knew that the rush mode that will be loaded in the official server launch is a game mode that can accommodate hundreds of people competing at the same time.

Some players are very interested in this: "If hundreds of people compete in the same place, the intensity and viewing pleasure will definitely be greatly improved. It is definitely a very interesting mode."

However, some players are not too optimistic about this: "I don't think you should overthink things. At present, the competitiveness of "Ghost Hunter" is reflected in the six-player game. When the number of players expands to hundreds, it can still be done." Is it like this now?"

In addition to these players who are discussing the prospects of the game mode, there are also people who are trying to understand the specific content of the rush mode. This is also impossible. There is too little information revealed in the interview, but it is about hundreds of people competing at the same time. Enough to attract everyone's attention.

As early as in the interview, Dai Wenquan had already said that although the name of Rush Mode is a bit unsophisticated, it is a name that is very consistent with the content of the game, so players discussed this point.

It has to be said that the wisdom of the masses is infinite. Amid all the chatter on the forum, some people actually made various guesses about the rush mode based on the previous information.

Players on the forum currently believe after discussion that the basic settings of the six-player game will not change much, but why are there hundreds of people?

Because there is likely to be more than one team of Ghost Hunters, each hunter player will probably participate in this game mode in a team of five people.

As for the fierce ghosts, the ratio may not be strictly five to one. Otherwise, with the powerful abilities of the fierce ghosts, getting together with several fierce ghosts is not addition but multiplication.

"So according to our guess, the mission of the hunter player is to rush on the road as the name suggests, while the ghost player is similar to the bandit, and must intercept the opponent halfway."

It should be said that this guess is very close to the real model, and there is nothing that can be done about it. Therefore, Qingyu Company was unwilling to disclose the rush mode at first, but in the end, the dream No. 2 appeared, and it had no choice but to reveal it in the interview. this way.

Fortunately, the information disclosed is not complete, so players have not completely guessed the rush mode, leaving a certain amount of suspense for the game after the official launch of the server.

After roughly guessing the appearance of the rush mode, players raised new questions on the forum: "It is easy to gather six players in a game, but in a game with hundreds of people, wouldn't it mean that most of the time will be spent on it?" Is the number of people collecting a drag on the playability of the game itself?"

This question is quite sharp. Many players went to the forum to ask the official about this. Qingyu said that there will be a proper mechanism to solve this problem.

However, these arguments have nothing to do with Zhong Shanze. He stared at Dai Wenguan who was talking eloquently on the camera, and then looked away after a moment. The most important thing for him in front of him was the long-planned "Man in the Game" plan. It's finally time to start.

The so-called "person in the game" in "the person in the game" refers to Zhong Shanze himself. He is a person in the situation arranged by the Lord God, and Zhong Shanze now also wants to arrange a game, so it is "the person in the game within the game" ".