Chapter 77: Statistics

Style: Gaming Author: Nothingness Walker BeimingWords: 2185Update Time: 24/01/11 22:44:30
The current plan for Zhong Shanze's return is to use the holographic online game to obtain system permissions by stealing the central server, and then use the emotional fluctuations brought by players as energy to return.

Although the holographic equipment has just begun to appear, preparations must be made for what will happen next. Therefore, as early as the development process of "Ghost Hunter", Zhong Shanze planted a Trojan in the game's central server as an official holographic online game in the future. Workout before showing up.

By controlling the central server of "Ghost Hunter" by himself, the general data of the players in the game can be transmitted to Zhong Shanze as reading material when he is bored.

Don't look at this as just a training level. Zhong Shanze thoughtfully placed many traps in it. He just wanted to see how many traps the players would step on.

According to the intelligence from the central server, players who were able to discover an ordinary ghost slave hiding in the wall before the ghost appeared accounted for 79% of all training at this time, thus solving this problem at the beginning.

Ordinary ghost slaves are similar to pawns in chess. If you clear them out at the beginning, it will not have a big impact on the game. But if you fail to do so, the pawn will become a cross-river pawn, giving players Come for a big surprise.

Among the 21% of players who failed to do so, 18% did not look back at the wall either because they did not expect it or because they were afraid of the game.

As for the remaining 3% of players, it's more funny. For example, why can Xue Xunyu find the ghost slaves on the wall? It was the loud noise coming from the room in front that caused him to retreat, but the 3% of players had the same reason, causing them to run towards the end of the corridor.

The newbie training level is arranged by Zhong Shanze. Its content is not a dead program and will lead to various results based on the player's choices.

For example, Zhong Shanze had already guessed that there would be players like Xue Xunyu who wanted to take advantage of the situation. They were afraid of something strange in the room, so instead of pushing the door open, they chose to see if the hidden ghost appeared through the light seeping through the cracks in the door. .

Since the door gap is very low, they have to lie on the ground to see it, which will cause difficulty in movement. Then the ghost will appear at the starting point of the corridor and attack the players lying on the ground.

So how should players like Xue Xunyu deal with the attack of the ghost? As mentioned before, the backside of the body-carrying ghost is in an eternal and unsolvable state.

Therefore, the best way to deal with it is to overcome your inner fear, roll over from the side when the ghost is approaching, and then seize the time to turn around and shoot to eliminate it.

Or you can make smart inferences and remember that there are only 3 ghosts in this training, so after the primary ghosts and hidden ghosts are eliminated, the player will only have one enemy left: the ghost.

Then you should realize at this time that there must be no ghost slaves in the only glowing room. If you push in, you can find a way to crack it.

This is actually Zhong Shanze deliberately teasing the players. Why do you say this? Entering a dark corridor in a horror game and discovering that only a room at the end is filled with light, and there are other abnormalities such as flickering lights and whispers, the player's first reaction is definitely not that it is very safe there.

However, in fact, if you have the courage to open the door and walk in after killing ordinary ghost slaves and hidden ghosts, you will find that this room only has electricity, so the lights are still on.

As for why the lights flickered suddenly, it was actually because the wind chime in front of the chandelier kept shaking, blocking the light that reached the crack of the door.

The so-called whispering sound came from the turned on TV, which was playing a TV series from more than ten years ago. The sound came from here. As for the sudden abnormal sound, it was because of the plot in the TV series.

I remember that when this training level idea was just handed over, almost the entire development team was speechless, and they all agreed that it was really fucked up to the extreme - and then they happily wrote it in.

Of course, the above is for Xue Xunyu's situation. Only when ordinary ghost slaves and hidden ghosts have been eliminated can they push the door and walk into the room. The interior furnishings are complex and multifaceted. Players can easily deal with the ghosts here and remove them. wipe out.

If you fail to do these two things in advance and push the door in, then the viewers in the live broadcast room think that there is something strange in this room, and their guess is extremely correct.

After they enter the room, the ghost behind them will appear and block the door, and the shadow ghost will appear from the shadows to limit the player's forward speed. You must know that this room is almost full of shadows because of the electricity.

If the player cannot escape the room quickly, the ordinary ghost slave will join the other two ghost slaves, and the scene will be very beautiful.

Back to Xue Xunyu, he was a typical person who thought too much. In the end, he failed to make up his mind to enter the bright room. Instead, he held up the door and retreated instead of entering.

Fortunately, Xue Xunyu only had to face the ghost behind him now. After the two sides struggled for a while, he discovered that although the opponent was running very fast, he was unable to turn while running.

Taking advantage of the characteristics of the ghost behind him, Xue Xunyu successfully eliminated it after several rounds of dealing with it, thereby completing his new hunter training level.

In short, in the training level of "Ghost Hunter", depending on the player's choice, the three ghost slaves will appear in various ways.

If you try to rush all the way, even the most rubbish whiteboard ghost slave can create a chain effect with other ghost slaves, thereby creating a big surprise for the player.

After the players finished the hunter training level, they started the level they were most interested in, which was the fierce ghost training level.

There have been games like "Prototype" in this world where you can play as a monster, and there are also a few games where you can play as a ghost, but this is the first time for players to play as a ghost in a gun battle online game.

Therefore, playing as a ghost is a major selling point of "Ghost Hunter". Until now, before the official start of training levels, Qingyu Company has always firmly blocked the specific information, making players very curious and looking forward to it.

At least in this world, Zhong Shanze can boast that no one knows how to play a ghost better than himself. Therefore, when playing the ghost in "Ghost Hunter", Zhong Shanze contributed his experience in the main god's space.

While waiting for loading, Xue Xunyu also interacted with the audience in the live broadcast room to discuss how players should play the role of fierce ghosts.

Some viewers are not optimistic about Qingyu Company's performance of the ghosts. They said: "The reason why ghosts in horror games can be dealt with is because no matter how high their AI IQ is, they are still AI trapped to death by the program."

"But in "Ghost Hunter", the AI ​​has changed from a rigid and rigid AI to one controlled by the player, taking advantage of the characteristics of the ghosts. The two are completely different."

That seems to be the case when everyone thinks about it. Look at the ghost that can fly into the sky and the ground and pass through walls. Do you think that even a ghost hunter can cause any damage with a gun?