Therefore, the number of scripts has also increased from the original 5 to 9. The earliest script was originally "The Yellow Turban Covers the Sky" in 184, but now it has been pushed forward to "Three Feet of Ice is Not a Day Cold" in 168.
The newly added 168-year script is mainly to cooperate with the new system of studying and raising hopes of the nobles. Otherwise, if we directly hit the troubled times at the beginning, wouldn't studying and raising hopes be useless?
The last script of the original timeline was the "War at Yiling Burning Battalion" in 221, and now there is the "Yecheng Kong Wolong Star Falls" in 234, and the "Two Soldiers of the Shu Han Dynasty Struggle for Merit" in 263 .
The last script is a special magical script, which is the "Utopian Heroes in a Utopian World" set up by Zhong Shanze with reference to Guangrong. In this script, all the characters of the Three Kingdoms will have a big fight.
After talking about the updates to the family system by the "Gentlemen Han Clan", the remaining changes are all small-scale fine-tuning compared to the former.
For example, the policy tree of the Yellow Turban regime has been revised forward to adapt to the newly added 168-year scenario. Through some very magical Yellow Turban Army reforms, players can simulate the process of accumulating strength before Zhang Jiao’s uprising, giving them more than ten years to carefully To manage territory, you don’t have to face the suppression of the Han Dynasty from the beginning.
The evaluation of the central government of the imperial camp was relatively unbalanced in the old version. When the power was high, it would give players who were prefects a headache. When the power was small, it was just like the glorious "Three Kingdoms" and was just a decoration.
The basis for dividing the power of the central government was the "Dong Zhuo Rebellion" event in the old version, because a buff would be added after this event, causing the central government's crusade orders to no longer take effect.
In the "Gentlemen Han Clan" DLC, the central government was renamed the emperor's government, and the simple debuff was replaced by a power bar, making it more reasonable.
When the power bar of the emperor's political system is high, he can command the world and issue orders for crusade. When the power bar is reduced to a certain level, it is like "the emperor loses his ministers and the dragon becomes a fish."
In terms of players' actual playing experience, it means that when the power bar is high, the AI will obey the emperor's orders. Once it violates all directions, it will be difficult for players who have just started to play without a console, unless they are like Zhang Yan. They also went to the Taihang Mountains to become bandits.
As for the name of the local government, it was also modified. If the city was controlled by the nobles, it was called an autonomous government. If it was a vassal controlled by a noble family, it was called a noble government.
These two political systems basically follow the three previous AI tendencies. Although they can be controlled by players now, they will transform into normal warlord governments once they expand outwards.
In addition, a faction system has been added within each force, and subordinate ministers will form one faction after another based on various factors.
For those relatively large forces, there will be direct historical factions. For example, Cao Cao's army is Ruying faction and Qiaopei faction. After Liu Bei's army entered Shu, there were Yuancong faction and Yizhou faction. Sun Wu was even more divided into Huaixi faction, The three schools of localism and northernism coexist
If the ruler can make good use of factional struggle, it can strengthen the vitality between the forces, such as letting the factions compete in management to see whoever rules the city well will get more favor.
But once the factional struggle is out of control, Yuan Shao's army and Shu Han will suffer a typical end. Yuan Shao's factions fought for power after his death due to internal fighting among the factions. The Yizhou faction of Shu Han was suppressed for a long time, so that even before Cao Wei invaded, everyone was clamoring. He broke the country and took jujube pills. After Cao Wei really invaded, he immediately welcomed the liberation of the king.
Another small function is the addition of Confucianism. Confucianism in "Three Kingdoms" is now divided into two camps: ancient Confucianism and modern Confucianism. There are also internal differences such as Wang Xue and Zheng Xue.
This function actually has no impact on the later stage. It is mainly used when studying and only provides a negligible favorability bonus. It is the same as the previous family system, just for a look.
The third DLC of "Three Kingdoms", "The Han Clan of the Gentlemen", was well received after its release in July, erasing the impact of "Fire on the Prairie" on word-of-mouth reputation.
The play rate of game scripts has also changed. The 190 script, which had long held the top spot, was finally kicked off the throne. The 168 script won the championship with a play rate of 87%, which can even be said to be the highest since the release of "Three Kingdoms".
This is quite normal. To quote a player on the forum, "Isn't it good to be a simulator for raising nobles in the late Han Dynasty? Why do you still want to fight for world hegemony?"
It is true that after several dlcs, players have temporarily become tired of fighting for hegemony, and the family system update has given them more interest.
When the play rate of the 168 scenario reached 87%, new discussions on the forum were basically related to family functions.
For example, some players said this on the forum: "Rather than fighting for the world, I would rather be a scholar. When I was young, I traveled around to study and witnessed the decline and collapse of the Han Empire. Finally, I am willing to take on this responsibility." Responsibility, to save the country that gave birth to me and raised me.”
The following netizen, who seemed to be a fan of Ge Zhaodu, replied in a very disgraceful way: "And what I, the humble Han clan, general Huang Tian under Ge Zhaodu's account, have to do is to kill you guys. The heads of human dogs were chopped off and used as bowls."
Compared with the popularity of the 168 scripts, the two newly added scripts were ignored by no one, so that the complaints on the forum were like stepmothers.
Just like the official version of "Heaven is Dead", the DLC "Gentlemen Han Clan" has achieved double success in sales and reputation, pushing "Three Kingdoms" back into the ranks of popular games.
If this momentum continues, and Tamron is responsible for ranking the list, it is not impossible for "Three Kingdoms" to win the best strategy game this year.
Although "Three Kingdoms" is a game officially released in 2100, it is already at the end of the year and cannot participate in this year's Game Awards according to regulations, so we can only wait for 2101 with regret.
In fact, this has something to do with Dai Wenquan himself. According to the normal process, the game that won the "Qianlong Award" was transplanted and officially released in the second year. As a result, the production speed of "Three Kingdoms" was too fast, so that it was rushed to 2100. It was released at the end of the year, which led to these twists and turns.
Taking advantage of the popularity of "Gentlemen Han Clan", Dai Wenguan once again accepted an interview with a game evaluation agency. While doing promotion, the reporter asked what the next direction of the game would be.
"Well, in this game now, the political system has been strengthened, and the family system has also been greatly improved. Although the war system does not have a good reputation, I still recognize some of his directions."
"After these modifications, regarding the modification direction of the next DLC of "Three Kingdoms", the result of our internal consultation with Tenglong is that certain modifications should be made to materials and merchants."
The reporter asked again: "So you are dissatisfied with these systems in the current game?"
"Yes, what we want to create is a game that is close to the real world. Each region's specialty resources should have its own price, which changes with the development of various events. However, the game currently does not perform well on this point."
"So in the next DLC, we will focus on this aspect of the modification, hoping to present a better "Three Kingdoms" to players."