In order to give players who want to build their own power a place to start, "Three Kingdoms" has set some cities as empty cities in this version. However, in the first stage, Ge Zhaodu wanted to experience life from the bottom up, so he chose to start as a general in the field. Development, the starting location is located in Wuwei controlled by Ma Teng's army.
The initial game content is mainly to collect commissions from taverns in the city. After completion, the players will be given certain rewards ranging from weapons, reputation to wealth. There are mini-games such as verbal battles and one-on-one challenges when completing tasks. Here Zhong Shanze uses "Romance of the Three Kingdoms 10" mode.
Ge Zhaodu had partially increased his reputation through three months of commissions, and his abilities were very good, so he was successfully recruited by Ma Tengjun.
At this time, his prestige was just at the pass level. Even though his martial arts was the best in the Three Kingdoms, he could only become the most basic tool man, receiving tasks from the government such as strengthening city walls, recruiting soldiers, and improving public security.
According to the game introduction, one of the biggest highlights of the 190 script is the anti-Dong Zhuo Alliance Army. However, this incident is not closely related to the Ma Teng Army in Xiliang. They cannot go to Kanto to participate in events such as Hulao Pass. Although they have joined But he was just participating in the war in name only.
However, during the autumn harvest, Ma Teng's army finally took action and responded to the call of the anti-Dong Zhuo alliance, and began to recruit soldiers, money and food to prepare for the expedition.
The battle strategy of Ma Teng's army is as follows. Wuwei and Tianshui, which are controlled by forces, will send troops in two directions. Tianshui will send a partial force to threaten Dong Zhuo's army in Chang'an, which will restrain the opponent's actions to a certain extent. The real main force will send troops from Wuwei in order to conquer the stability of Dong Zhuo's army. .
The reason why Ma Teng's army wants to take action now is very understandable to Ge Zhaodu. Obviously, as long as a few passes are broken, the entire Guanzhong of Pingchuan will be vast. Both in terms of wealth and difficulty, it is higher than Zhang Lu who controls Hanzhong. In addition, the main force of Dong Zhuo's army is fighting with Cao Cao. The army competed for the Luoyang area.
After "Three Kingdoms" opened its trial quota, it quickly aroused the rise of players due to its super high quality, and a forum about it was also established.
Players on the forum discussed some issues with "Three Kingdoms". For example, although the game's AI is much better than other entries from the same period, there are still some areas worth complaining about.
The game sets the AI to expand its territory as much as possible. Logically speaking, this is true, but when this principle is applied to Dong Zhuojun, it will perform a very speechless operation: send troops to regain control of Luoyang, which was abandoned due to the incident, and then directly fight with Cao Cao's army also wanted to advance westward.
As a result, no matter which player plays in this game, as long as it is the 190 script, Cao Cao's army will definitely confront Dong Zhuo's army at the beginning. With his own city, he will fight Dong Zhuo's army. Although he has the home field advantage and the powerful generals under his command, this is also a serious drag. The expansion pace of Cao Cao's army.
Therefore, this situation often occurs in the game. Cao Cao's army, which was severely damaged in a life-and-death fight with Dong Zhuo's army, was killed by Tao Qian's army or Yuan Shu's army before they could digest the territory they had annexed.
In summary, if Cao Cao's army wants to break the situation, the key is not to try to occupy Luoyang at the beginning, but to hold on to Hulao Pass.
Then wait until the Puyang incident occurs, directly control Puyang where Liu Dai was killed in the battle, and then run Puyang as his hometown. Chen Liu will be on the defensive. When the serial plan occurs, Dong Zhuo is violently killed and the chaos in Guanzhong is unable to go east. began to expand aggressively.
The misfortune of Cao Cao's army is the luck of Ma Teng's army. Guanxi is extremely poor. I have never seen on the forum that Dong Zhuo's army was the first to attack Guanxi. Instead, Ma Teng's army always sent troops to Guanzhong.
As mentioned before, the transportation system of "Three Kingdoms" is quite unique. You need to wait for resources to be collected from the villages to the vassals before they are transported to the city. Without the supervision of military generals, there will be greater losses, and only one batch can be transported every month. Now The war world will specially send military generals to supervise the resources in order to transport resources from the outside to the city faster and better.
Transportation mainly involves transporting various resources. "Resources" are an indispensable part of many strategy games, and "Three Kingdoms" is no exception. In the game, resources are divided into basic resources and strategic resources.
Basic resources are divided into three types: currency, manpower and food. Currency can be provided through various taxes in normal times and taxes during the autumn harvest. Manpower comes from labor, but it can also be provided through forced conscription. Food mainly comes from after the autumn harvest.
There are six types of strategic resources, including horses used to form cavalry, metals used to cast weapons or enhance agriculture, cattle used to enhance internal affairs, feathers used to build archers, and wood and stone used in different buildings.
Different from basic resources, strategic resources are only produced in villages and then collected in annexes. If players want to use them, they have to wait for them to be transported to the city for further processing.
Ge Zhaodu's prestige was not enough, so he was not sent to the front line to lead troops in combat, but was given the hard work of escorting and transporting. He was not a general logistics officer like Xiao He, but a group of people who worked under Xiao He personally.
After several rounds of transportation, Ge Zhaodu discovered Tanmo's method.
Currency, food, and those strategic resources can all be transported during transportation and then sold to earn extra money. Manpower cannot do this, but they can be arranged for forced labor.
Ge Zhaodu had a lot of experience in it. In addition to taking revenge on Ma Tengjun, who didn't know people well, he mainly wanted to try this function.
The amount of ink and the exposure rate will be determined based on the numerical value and ability. Since Ge Zhaodu was greedy at this time, there was relatively little, so he only left a clue once.
In "Three Kingdoms", the arms are divided into land warfare arms, naval warfare arms, logistics arms and special arms. The land warfare arms are divided into infantry, archers and cavalry. The naval warfare arms are divided into sea ships and arson ships. The logistics arms are divided into carriers and transporters. Ships, special units are divided into ladders and siege engines.
The task Ge Zhao received from Ma Tengjun was to lead the transporters as a logistics unit to transport supplies from the rear to the front line for support.
The arrival of the transporter can not only replenish the soldiers with food and grass, but there is also a setting in the game. When the transporter arrives at the destination for the first time, he can increase the morale of the transported object, which is also the key to prompting the soldiers to continue fighting.
The differences between arms have an impact on terrain and roads. In "Three Kingdoms", terrain is divided into plains, grasslands, mountains, hills, forests, swamps, roads, etc., and there are two types of roads, official roads and wild roads.
Official roads are the roads that connect various cities. Wild roads are the roads that connect cities and their annexes. The second are roads that connect cities that pass through dangerous areas. Places without roads belong to the wilderness.
The land combat arm is the only arm that can walk off roads. Ge Zhaodu, who is used to playing strategy games, can easily guess that this design is intended to simulate unexpected raids in history, or to cut off food routes and other behaviors.
The prerequisite for being able to cut off the food road is to be able to predict the general direction of the logistics troops. The prerequisite for being able to predict is that the logistics troops or the special troops can only walk on the road. Once they enter the wild, they will be unable to move.
In fact, only the official road is the most suitable direction to move forward. Once entering the wild road area, the speed of the special troops will be extremely severely reduced, while the logistics troops will increase the loss of food transportation.
It is precisely because of the setting of the game that cutting off the food channel has become an operation that can be tried. There are several classic battle reports on the forum, replicating the example of Cao Cao's surprise attack on Wuchao in the decisive battle of Guandu and knocking off Yuan Shao's army's food channel.
But for Ge Zhao, who works diligently and honestly to transport food to the front line, these wonderful operations have nothing to do with him. Ge Zhaodu understands this. After all, the game has only started for less than a year, and an unknown character like Ge Zhao is favored by others. It's normal to be contemptuous.