Chapter 138 Different endings of the game (second update)

Style: Gaming Author: Green shirt to get drunkWords: 2713Update Time: 24/01/11 22:29:07
"Walking with Darkness" is not a complex plot game, and its game size cannot be compared with those super large AAA masterpieces.

The reason why the fragmented plot is used is itself a kind of opportunism.

However, the key to the game's plot is to match the gameplay. From this perspective, the fragmented plot is indeed the best plot mode that "Walking with Darkness" can adopt.

The story of the game takes place in a fictional city where a plague broke out due to unknown reasons more than ten years ago. A large number of zombies appeared, and the entire city quickly lost control.

Fortunately, the outside world cut off the city's traffic in time and blocked it, so the mysterious zombie plague did not spread further.

Then, the outside world did not directly choose to destroy the city with nuclear bombs. Instead, for various other reasons, they began to build high walls outside the city and continued to create clouds, turning the city into a dark cage.

All the survivors in the city were naturally abandoned.

Then, the outside world began to continuously release mechanical hunters into the city, hunting down all living creatures, whether survivors or zombies, and throwing them directly into the garbage mountain at the bottom after catching them.

The protagonist played by the player wakes up in a mountain of garbage and cannot remember what he has experienced. In order to survive, he can only keep climbing up.

The voice heard on the radio was actually a researcher from a laboratory in the city. As the plot progresses, players can contact the researcher via radio and learn the locations of some laboratories in the city and how to use various equipment.

When I rescued cats before, I also received help from this researcher.

As the plot progresses, the player continues to move upwards and towards the area where the researcher is located. In the process, the player learned from the researcher that the zombie plague in the city was not naturally occurring, but a virus developed by outside big shots through a biological company using a special plant spore.

It's just that the virus accidentally leaked, causing things to develop out of control.

This also explains why people outside cannot control the spread of the virus, but can decisively block the city and limit the impact of the virus to the city; why people outside do not choose to destroy the city with nuclear bombs, but spend more Funds are used to build high walls and release predators.

Because for external high-level officials, they already knew about the virus as soon as it leaked.

If they take measures in advance, they may be able to control the spread of the virus in the city, but such unpredictable behavior will definitely be discovered and raise suspicion.

Once the "artificially developed virus" is revealed, it will inevitably cause an uproar.

Therefore, they deliberately chose to pretend to take emergency measures to blockade the city when the zombie virus broke out in the city. On the one hand, it prevents oneself from being suspected, and on the other hand, it keeps the losses "within the controllable range."

The reason why they did not choose to use nuclear bombs was because they also wanted to recover the data, virus prototypes and treatment serum from the laboratories in the city.

These laboratories have been continuing to cultivate and research viruses. While the hunters are clearing away zombies, their real task is to collect genetic samples from zombies and submit them to the laboratory to assist in analysis and research.

However, outside attempts to retrieve the virus prototype, treatment serum and research data have also failed.

Because the entire city has been completely occupied by zombies, the number of mechanical hunters is limited, and the vitality of the zombies is too tenacious, so it is impossible to kill them all.

The mechanical hunter is huge in size and is a machine specially developed for combat. It can at most extract genetic samples of zombies, but if you want to enter the deep laboratory, find a specific interface to export experimental data, and take out refrigerated virus specimens and Serum, however, simply cannot do it.

These can only be done by humans.

The outside world also dispatched many action teams one after another, but these soldiers with guns and live ammunition were quickly overwhelmed by the zombies, and no team could succeed.

Therefore, the protagonist played by the player is the only key person who hopes to complete this task and obtain a series of physical evidence such as virus data, virus prototypes, and serum.

Up to this point, players have basically guessed the true identity of the protagonist.

In fact, he is a special mutant zombie.

Unlike other zombies, the protagonist maintains his rationality and emotions as a human being. However, after losing all his memory, strictly speaking, he is no longer the original human being, but a special virus that borrowed the skin of the original human being.

That's why the protagonist has strong recovery ability and will not die even if he falls from a height.

The researcher said excitedly that the protagonist is the most perfect state of this virus, which is also the ideal of virus research: to realize the evolution of human life forms.

Before meeting the protagonist, the researcher hopes that someone can take this information to the outside world and reveal the truth of the events in this city to the world.

But after seeing the perfect specimen of the protagonist, he changed his mind.

This researcher believes that he can use this information to blackmail the big names in virus research, using the truth and perfect sample experimental data as bargaining chips in exchange for huge wealth that will never be spent in this lifetime.

Of course, the prerequisite for this is to return to the laboratory at the junction of the middle and upper floors to obtain virus prototypes, serum and research materials.

At this time, the protagonist controlled by the player will face different choices.

The first option is to give these things to researchers.

The researcher will contact the outside world and propose conditions to the big shots. But soon, the special operations team arrived and shot the researcher dead on the spot. These armed special forces soldiers continue to capture the protagonist.

If the player fails to escape successfully, the "nuclear ending" will be triggered. On the helicopter returning, the protagonist burst out with force and attacked the pilot, causing the plane to crash. All data, virus prototypes and serum were destroyed, and the protagonist also died in the explosion.

Since the city no longer had what the outside world big shots needed, they decided to drop nuclear bombs into the city and completely disappear the city from the world.

If the player successfully escapes, the "Rogue Ending" is triggered. The special operations team failed to capture the protagonist, but after obtaining the experimental data, virus prototype and serum, those big shots would not give up the opportunity to capture the protagonist as a perfect sample, so in the future, the protagonist will continue to wander in the city, avoiding zombies , hunters and special operations teams, and they just keep wandering around like this.

The second option is to dispose of the items yourself rather than hand them over to the researcher.

At this time, the researcher will become incompetent and furious, but the player can ignore it. When you go to the research institute after a while, you will find that the researcher who had been hiding from XZ seemed to have left the research institute and wanted to search for the protagonist, but he was attacked by zombies before he went far and turned into an unconscious zombie.

Next, the protagonist can use the experimental instruments and various communication equipment in the laboratory.

Three different props correspond to three different endings.

Inject yourself with serum, eliminate the virus in your body, turn back into a human, and send a distress signal to the outside world. Then you can hide among the survivors and leave the city, return to human society, and not be noticed by the big shots. From now on, you can be an ordinary person. People continue to live their lives. This is the "Survivor" finale.

Choosing to publish the research data and reveal the truth of the entire incident will lead to crazy revenge. The big guys are angry and send a large number of troops. The protagonist dies in the fight against them, but it inspires people's sense of resistance and makes the situation unstable. . This is the "martyr ending".

If you choose to inject yourself with the virus prototype, you can evolve yourself again and become a super zombie with extremely strong self-healing ability and terrifying strength and speed. You can easily kill the special operations team that comes to encircle and suppress you. Then, before the nuclear bomb arrives, you can successfully He climbed over the wall, escaped from the city, and entered normal human society. This is the "evolutionary ending".

Of course, in addition to these main endings, the fates of those NPCs will also be different, but these will not be explained in detail in the game and can only be figured out by the players themselves.

These endings are actually hinted in the previous fragmented plots, and players can roughly infer them.

However, judging from the current progress of the players' suffering, it may take a long time to figure out the entire ending.

(End of chapter)