Chapter 203 If you don’t give candy, you’ll make a trick

Style: Gaming Author: Observer No. 233Words: 2272Update Time: 24/01/11 19:14:15
"Jump! Scare!"

The moment Jock approached the treasure chest, a tall werewolf jumped out of it and knocked Jock away with his claws and fangs!

Jock: 8000→7400

After just one face-to-face encounter, the system informed him that he had suffered 600 points of effect damage.

"Tsk, Hidetaka Miyazaki, how could he put a Mimic in the first scene!"

Seeing that the werewolf who knocked him away was about to charge forward and attack again, he took a few steps back decisively and at the same time unfolded the duel disk and drew 5 cards from it.

"There seems to be no distinction between stages in this mode, but a real-time system?"

After Jock started the duel plate, the d-view mirror gave a prompt that "every 6 seconds is a round, both sides can act at the same time, and multiple rounds of self-suppression and limited-time actions cannot be carried out in the same round."

At the same time, he also noticed that there were additional effects called "Ghost Schemes Hall" and "Ghost Schemes Festival" in the current area of ​​the maze:

1. "The Mansion of Evil Strategies": Players cannot attack face-down monsters, but can attack directly when the opponent has only face-down monsters on the field.

2. "The Mansion of Ghost Stratagems": The effect damage and combat damage caused by cards other than the "Ghost Trickery" card are halved.

3. "Spirit Festival": Once per turn, when the opponent declares an attack, it can only be activated by liberating 1 monster on your field. Special Summon 1 "Scheme" monster from the deck in face-down defense position.

Speaking of which, if it's a duel in real-time... is it possible to avoid the enemy's attack without just standing there stupidly?

Although there was an idea of ​​a physical duel in his mind, Jock quickly compared his body shape with that of the "Ghostly Werewolf".

If he was before time traveling, he might be able to compete with a werewolf, but after traveling back to his teenage years, his hardware might not be up to par.

Sure enough, it can only be solved by playing cards?

"Summon "em·Peerless Duelist"! "

After the summoning, this card is still empty, and no monsters are cast by the virtual projection system.

But next to Jock, the words "atk·def: 1800/400" appeared out of thin air.

Ghost plan werewolf atk: 1400

Who says duelists can't just go off and hit someone?

"Ah fight!"

Wang Jiang: (..^)!

After being assigned a value in the system, he decisively hit the werewolf with a flying knee kick!

Although he was superior to his opponent in terms of attack power, the werewolf's figure suddenly disappeared just before the knee strike was about to hit.

At the same time, a corresponding prompt popped up on the D-view mirror——

[End of encounter]

The house of ghost schemes fell into silence again.

"Disappeared?"

"I see, the effect of "Ghost Plan Festival" was triggered when I attacked the announcement just now. "

"When the opponent declares an attack, it can only be activated by liberating 1 monster, and special summons 1 scheming monster in the deck."

This effect is manifested in the maze by causing the opponent to disappear out of thin air after attacking.

Since the enemy disappeared, the duel board determined that the current situation was a non-event encounter, and all operations were directly locked.

After a little analysis, Jock made a judgment: "This situation is a little troublesome."

Since there was no D-viewing mirror and he could not see the virtual projection and everything that had just happened, Wang Jiang could not help with suggestions as usual, so he had to ask directly: "What's wrong, Qiao Qiao, is it stuck?"

“It’s not like I’m stuck just after entering the game.”

Jock shook his head and expressed his analysis.

The enemies are monsters hidden in the Mansion of Ghost Strategies. Once encountered during exploration, they will most likely be in a passive state. It is very likely that they will be burned by 900 health points by the "Ghost Trickery Werewolf" just after they came up, and they will be constantly induced by various reverse effects. Consume resources.

However, when you declare an attack on your side, the opponent will release its own monster based on the effect of "Ghost Festival", and special summon other "Ghost" monsters from the deck.

After losing the target enemy, the duel disk will determine [Encounter End].

And because of the rule that "the duelist's status will be carried over to the next event encounter", the consumed resources cannot be replenished directly after the encounter ends.

To sum up, one conclusion can be drawn - when the enemy's effect cannot be blocked, attacks cannot be carried out easily.

In other words, the "House of Ghost Strategies" area of ​​the Maze of the Mind is a "puzzle game" that does not encourage combat, and it is not convenient to pass the level directly by relying on violence.

"And I just checked the duel records and investigated the effect of "The Werewolf". "

"Scheming Werewolf"

This card can only be summoned face-up if there is a "Scheme" monster on your field; the 2 effects of this card name can only be used once per turn.

1: Once per turn, you can only activate it during your main phase. This card changes to face-down defense position.

2: This card will always be activated when reversed, inflicting damage to the opponent equal to the number of cards placed on the field * 100.

"I see, three clues can be deduced based on this effect!"

Wang Jiang looked at the "lp: 7400" displayed on the duel plate and quickly understood Jiao Ke's thinking.

"First, it can be launched by the 2 effects of "House of Ghost Schemes": the damage is halved, and the number of cards placed on the field is 12. "

600*2/100=12 (photos)

"Second, the duel disk can only hold a maximum of 5 monsters, 5 magic traps, and a total of 11 cards in 1 field. However, you received 600 points of damage, which means that there is also a cover card hidden on your duel disk."

At the same time, combined with the rule of "prohibiting the activation of field cards", it can be deduced that the field cards on Jock's side are hidden cover cards.

"Third, assuming that the opponent has 11 cover cards on the field, we can also deduce that neither the effects of "House of Ghost Trials" nor "Ghost Trickery Festival" belong to monsters, magic, or traps. In other words, in absolute terms In most cases it is difficult to escape. "

Most health or invalidation effects will take effect on monsters, magic, and traps, but if the effect used by the opponent exceeds the three types of cards in the game rules, it is basically impossible to counter it through normal means.

Because of this, Jock said that the "House of Ghost Schemes" area is a "puzzle game."

"That's right, but it's not completely helpless. There is indeed a solution in my deck."

For example, Chaotian New Dragon pays half of its life points, and all cards on the field and graveyard are returned to the deck.

For example, Gray Flow Rei negates the effect of being specially summoned from the deck.

Although the ash was placed on the side by Jock, it is not impossible to temporarily print another one if necessary.

"But there's no need to rush to flip the table. Let's continue playing according to the normal game flow."

With that said, Jock came to the treasure chest just now.

Now it seems that the treasure chest lurking with enemies is not a simple "jumpscare", but a hint that provides players with clues.

In this case, there are probably other clues or props inside.

"Such a big treasure chest, but besides the werewolf, there was only a note inside. The DM of this game is really stingy."

Or is it because you want to put a werewolf inside that you put such a big treasure chest?

In short, Jock found new clues inside as expected.

After spreading out the note he found, he read the contents in a hurry:

"If you don't give me candy, you'll make a trick"