Chapter 069: Failure to coexist with field magic is an absolutely bad civilization

Style: Gaming Author: Observer No. 233Words: 2109Update Time: 24/01/11 19:14:15
The "Cartoon" deck is a very interesting deck and suitable for DL. This series has rogue-like searches, simple and crude special moves, everyone's favorite NTR, and a common effect that bypasses monsters and attacks directly.

Especially with the help of the home field "Cartoon Kingdom", it can also avoid damage, and it is quite reliable against many decks that lack removal means. Even if you don't have good health in OCG, you may be killed without paying attention.

But such a powerful effect is not without flaws. "Cartoon" relies more on its own field and "Cartoon World" than most. Once these two cards are removed by Conor, the entire series of cards will almost become a piece of waste paper.

This phenomenon is particularly obvious with early "Toon" monsters - "When the "Toon World" on the field is destroyed, this card is destroyed. "

In the early stages of the game, "Cartoon" may still be able to dominate because there are not many decks that rely on field magic or lack of removal methods, but once it encounters Jock who has 8 fields in the deck...

The duel between Jock and Pegasus could have lasted for a long time, at least five chapters.

Pegasus also believed that with the strength of being the "Father of Duel Monsters" and a set of powerful cards printed by himself, no matter how promising his opponent was, he could once suppress himself, one of the top two duelists in the world, for the worst time. You should be able to fight the opponent back and forth, right?

It's a pity that one of the purposes of Jock's duel with Pegasus this time is to tell the other party "what a stupid setting that only one side can monopolize the field magic" - in the previous duel with Judai, the two of them fired a total of 4 in 7 rounds. The venue is still fresh in his memory!

Jock: The mutual support venue is simply a shift setting!

So after seeing that the main phase of Pegasus' first attack was filled with 5 cartoon monsters, Jock silently discarded "Executioner-Meshura" (unsourced version) from his hand and specially summoned "Dragon Ice" .

Then he activated the trap card "The Attack of the King's War" in his hand and directly activated the field magic "The Stage of the King's War" from the deck, successfully defeating "Cartoon Kingdom".

Then, use the card drawing effect of "The Attack of the King's War" to activate "Ride" from the hand card, and at the same time, use the effect of "The Stage of the King's War" to special summon "Shadow of the King's War" from the deck, covering your field with " King battle team token".

He also activates the effect of "Shadow of King War" to special summon "Void World King War" from the deck, and directly uses the latter effect to eliminate "Cartoon World" activated on Pegasus' field just in case.

Seeing that the situation was not going well, Pegasus tried to use the "Cartoon Catalog" that Jock gave him as a card drawing opportunity to search for the second "Cartoon Kingdom". Jock immediately issued "The Bribery of the Devil's Palace" to get rid of the catalog and send it again. The opponent draws 1, and you draw 2 using the effect of "Ripe".

Finally, at the end of the stage, he activated 1 "Dealer's Choice" and 1 "Side Effect?" to send 2 Pegasus, and he drew 4 more through "Riding".

Then there was basically no more, Pegasus had to end his round with a look of "oh~no!", T2 was OTKed on the spot by Jock's three farmer punches.

Jock: Even if you attack first, I can do whatever I want on your turn. This is the power of forbidden cards.

Let me tell you something, the world's restricted card list here is different from the Earth's OCG. It is really comfortable for people like Jock whose vision transcends the limitations of the times...

After the duel, Jock lent "Dragon Swordsman-Glory Star Pendulum" to Pegasus, and timely put forward his idea that it was unreasonable for only one party to have the magic in the current field, hoping that the other party would consider it and discuss it with Kaiba. The company is discussing whether the current rules can be revised to "both parties can activate 1 field magic".

Probably because he had just been kicked out of the field and was excluded from the cartoon world, Pegasus unexpectedly showed a serious expression and thought for a long time. Finally, he confirmed that Jock's idea had certain value, exchanged contact information with him, and left DL. pavilion.

But Qiao Ke saw that it was still early, and it was rare to experience a new type of duel disc, so he stayed in the DL hall and played the nightmare man-machine game.

It not only serves as an exercise for oneself (unexpectedly, the nightmare man-machine is more effective than dueling with a real person), but also allows one to take time out from the duel to carefully analyze recent events.

The future team discovered that time and space are divided at a certain point. People in the future cannot go to the past, and people in the past cannot return to the future. People who happened to be nearby on the timeline noticed that the history related to Jock had changed, so (1.3 days) I came to him to question him and finally got the conjecture that "maybe time and space are divided into two parallel worlds".

According to Tongshiye Evening News, hundreds of beams of light came from the DL server building on January 1st and flew everywhere. On January 3rd and 16th, there were large-scale duels between unknown duelists. Those who dueled and lost were trapped in a suspected dark game. He still hasn't woken up from the coma caused.

During this period, the urban legend of the "Black Monster Card" appeared. Its true form, Jock, has also been seen today. It is a No. card that triggers negative emotions in the holder and drives them to perform a specific action (Wangjiangyu).

It is not difficult to conclude that those beams of light are the No. cards, and the comatose duelist may also be caused by the defeat of the No. card holder Dark Game.

But isn’t the No. card in the original work the memory of the spiritual astral body behind the protagonist, and the era and world view in which Z4 takes place are not the same as those in GX, right?

Could this be the consequence of the "singularity in time and space" that Paradox said?

What the hell is the DL server? Why does it cause time and space to overlap when it fluctuates! ?

What exactly did Haima develop? ?

Not only that, as Jock repeatedly played the Nightmare Robot, after one of them accidentally summoned "Entertainment Partner·Odd Eyes Synchro", the system actually prompted him to summon it from the extra deck.

Jock decisively tried to synchronize the Star with the Odd Eyes Synchronizer, and he actually synchronized to summon the "Odd Eyes Fire Dragon"!

"I see, because it is a virtual AR system, even if it is synchronized, it does not need the support of activated star particles."

In reality, synchronization requires traveling star particles, otherwise you must use dark games or have special abilities or spirits behind them to synchronize.

In the DL system established by Kaiba, the summoning of monsters is essentially the manipulation of data and does not involve many realistic factors. Therefore, it is possible to bypass the "Wandering Star Particle" jamming bug for synchronized summoning.

In this case, maybe link summoning will work?

However, Jock, who wanted to try this, soon discovered a blind spot. Link monsters must be in the EX or link zone when special summoning from the extra deck, and the current rules do not include the EX zone...

But in doing so, Jock realized a problem.

Perhaps the culprit who has had a drastic impact on history, caused time and space rifts, and created parallel worlds is not himself.

If Duel-Links continues to develop, it will inevitably lead the future to a world line that is very different from that of 5DS!