Chapter 334: Changing Tactics

Style: Gaming Author: Patriarch of side sectWords: 5173Update Time: 24/01/11 17:36:26
They easily won the first game, which was actually expected for them, but no matter what, it was naturally very satisfying to win the game.

When they returned to the lounge, their expressions looked very relaxed.

In fact, the pressure faced by the two teams at this time is also different. ig's strength has always been very terrifying. Basically, there is no one-stop enemy for them. No matter who they encounter, they will always be strong. It was the time when I crushed all the way to the World Championship and has not failed so far.

There wasn't even a single match where there was an opponent who could evenly match them. They were all overwhelming.

So they know very well that their opponent is only themselves. Looking at c9 on the other side, they know how terrifying IG's strength is, so at this time they know that it is difficult for them to defeat them. What they need to do now is to put themselves in front of them as much as possible. When playing against them, try to find a way to win the game, and you can't just be swept out of the game.

So after the teams on both sides returned to the lounge, they quickly began to make tactical arrangements.

In comparison, ig's side really seemed very relaxed. They just touched on some shortcomings in the previous game. The follow-up was to let them rest and take care of their personal hygiene.

Looking at c9 on the other side, the coaching staff has been running at high speed at this time, trying to use BP to give them a slight advantage at the beginning.

Because the strength gap between the players and their opponents is very obvious, it cannot be made up in a short time. Therefore, the only way to take advantage is to catch them off guard through BP. Only in this way is it possible? Have a slight advantage at the beginning.

If they can seize the opportunity with this little advantage, and then expand their advantage, it may allow them to directly take the initiative on the court.

When the game has reached this stage, it is more up to the coaches to play the game. In contrast, the gap in hard power between the players is already very obvious, so there is no way to open up the game simply by relying on their respective strengths. situation, so at this time the heavy responsibility falls directly on the coach.

The rest time was very short, and for those viewers, it seemed very nervous at this time.

After all, after the quarter-finals are over, we will enter the thinking game, and it is obvious that the opponents that ig will face next have basically been established. In this case, if they can defeat them directly and neatly, The opponent will be able to dominate the semi-finals and continue to compete, which will make them appear stronger in the future.

Although we know that the strength gap between ig and c9 is very obvious, there are many unexpected situations in League of Legends games. It does not mean that the strong will definitely win, and the weak does not mean that the weak will face There is no resistance against the strong.

After all, there is a team in another time and space, but under the circumstances that no one is optimistic about, they counterattack all the way, and finally kill all the opponents, allowing themselves to successfully reach the top.

The rest time was very short, so after more than ten minutes of rest, they returned to the lounge again, but this time the BP seemed very strange to them.

The opponent actually took out a Dragon Turtle to fight in the jungle, which really made them a little unexpected. Perhaps this was also some of the unexpected endings made by the opponent.

But no matter what, for them, no matter what kind of BP the opponent makes, all they need to do at this time is to crush all opponents as much as possible. As for the others, they are not at all in their control. within the scope of consideration.

The opponent did not choose a regular hero this time. When they knew that their BP was greatly restricted when facing ig, the opponent naturally knew that they could not get those powerful versions of heroes, and they were directly defeated. ig took it, or it was blocked.

Therefore, they are also very honest. Following the footsteps of IG, they will eliminate several powerful heroes themselves in the future, so that neither side can get it. The follow-up can only compete with the depth of the hero pool of both sides.

But when the opponent took a Dragon Turtle jungler, they also took out a Nightmare to play the mid laner. They still let Simple, which they found a little incredible.

"C9's lineup looks a little weird, especially since their side is extremely lacking in AP damage. Can this lineup really be effective in the mid-term?"

After seeing the newly released lineups on both sides, I remember and Colonel Guan were a little surprised. After all, the opponent's mid lane is a nightmare. Although it has extremely fast reinforcement speed, it also means that the opponent will lack AP damage by then. of.

Colonel Guan and the two of them analyzed each other's choice, but at this time they still didn't have any good clues.

After all, the combination of Dragon Turtle and Nightmare is a relatively strong mid-jungle linkage lineup. It will be easier to do things online at that time. However, in the mid-to-late team battles, if they only rely on the Central Plains linkage, unless they can help They have gained a very strong advantage. Otherwise, it is obvious that for them, they would not be able to open up the situation in a group fight.

Without AP damage, there is obviously no resistance at all when facing the opponent.

Because this time ig chose to let Duke play. After all, entering the world championship, the substitutes also need to have playing time.

Otherwise, it will be like Shinichi in S9. He is obviously the world champion, but he doesn't have his own championship skin.

It's because he never played in a game during the World Championships, so he didn't use any heroes, so naturally he didn't have a championship skin for him.

In addition to the swing in the lineup, part of the reason for letting Duke play is to increase his playing frequency. Now Duke directly chooses Ornn to face the opponent's Jace. In this way, when playing in a team, as long as Ornn En is at the front, and the opponent will have no AP damage at that time, so when you want to face a fully fleshed Ornn, you obviously can't get rid of it in a short while. Such a team battle is very difficult for the opponent. It would be very fatal.

As for the choices made by Jian Jian and Ah Shui at this time, the choices they made at this time were naturally very common. Anyway, for them, no matter what kind of hero they chose, they could basically beat the opponent directly.

Moreover, it is difficult for the opponent's jungler to come over and threaten them, so at this time they have no pressure at all. They each picked up a hero that they are very good at, and then went directly to the field.

Ah Shui took Draven, who he was very confident in, just to directly defeat the opponent when he was online. Anyway, the opponent had a relatively weak combination, so for them, it was better to take a relatively strong hero. You can directly suppress the opponent online.

There is a huge gap in strength between the two sides. In addition, after taking a very strong hero, for Jian Jian and Ah Shui, it is obvious that this game will basically belong to their strong period, unless it is The opponent chooses to interrupt their rhythm with four-pack-two. Otherwise, there will be no chance when facing them two-on-two in the bottom lane.

But if the other party wants to simply implement the four guarantees of two, it is obviously not unacceptable to Ah Shui and the others.

As long as the opponent dares to move, Rookie will advance directly in the middle. Although the support speed is not as good as that of Nightmare, he has taken a Czar this time, and the advancement speed is naturally very fast. Therefore, it is obvious that the opponent will face them at this time. You can't take advantage of anything.

However, although the opponent's lineup will have certain disadvantages in the mid-to-late game, it is actually very strong in the early and mid-term, especially when going to work. Dragon Turtle can play in the middle and top two without pressure. Lines arrest people everywhere.

Because Nightmare and Jess could choose to advance in the early stage, it was obviously more uncomfortable for Duke and Rookie to face them in the early stage.

It is also for this reason that when the opponent faces them at this time, they can basically advance without any pressure. As long as the dragon turtle comes to help and catches people, it can basically be done easily.

Especially in the middle line, the hero Nightmare relies on his own passivity. It has dual attack capabilities, so in the early stage, the line clearing speed is very fast.

Moreover, the hero Nightmare also has the ability to self-recover, so his ability to rely on lanes is very powerful when he is online.

On the other hand, in the early stage, the Tsar Soldiers lacked damage.

Moreover, the attack speed is not too fast. What is particularly fatal is that when the Tsar controls the sand soldiers to attack, he cannot move. Therefore, for Nightmare, facing a Tsar in the early stage, there will be no chance at all. pressure.

In this way, when the time comes, he can quickly clear the sidelines, and then join forces with the jungler to go to the jungle or the sidelines to do things, directly liberating him.

For c9, this is what they need most, because they just need to do things in the early and mid-term.

If they quietly wait for the other party to do things in the middle and late stages and drive the rhythm, it will just be a slow death for them.

It is simply difficult to withstand this kind of attack from the opponent, but if their three brothers in the middle and jungle occupy a huge amount of line power in the early stage, and if Nightmare and Jayce develop, their output ability will be very strong in the mid-term. of.

Moreover, the Dragon Turtle is a very fleshy hero, so as long as the Dragon Turtle is at the front, even if the opponent's adc is a Draven, when facing the thorny Dragon Turtle, when Draven attacks him, I am also very uncomfortable.

If the dragon turtle cannot be dealt with at the first time, then there will be enough opportunities for the opponent to make a breakthrough. Once the nightmare chooses to turn off the lights, they will have great confidence that they can take down ig first. The C position here is an instant kill.

The combination of Nightmare and Dragon Turtle can be said to be one of their secret weapons. However, when the game reaches this stage, it is still unclear whether there will be a follow-up, so naturally it cannot be hidden any longer. It needs to be believed. His trump card was revealed.

At least you have to win this game first before you have enough capital to talk about it later.

If not, after losing this game, they would have already entered the cliff, and no matter what trump cards they had at that time, it would be of no use.

But for IG, although they don't care at all about what kind of heroes the opponent picks, it is obvious that they are stronger than the opponent, and their own players are more confident, so facing their target In a very obvious lineup, ig seemed very calm.

When they went online normally, Jian Jian and Ah Shui chose the combination of Titan Garderaven, which was naturally very strong online in the early stage, while the opponent chose the combination of Ezreal and Lulu.

Obviously, in the early stage, you have to choose to avoid the battle, and you want the three brothers in the upper, middle and jungle to link up so that they can have a certain advantage in the early stage.

If the three brothers in the upper, middle and jungle fields gain weight in the early stage, it will be very uncomfortable for Delevingne to face these three brothers.

And it is obvious that the opponent chose this bottom lane combination to avoid trouble when online.

If a professional player wants to avoid fighting and does not give the opponent any chance, it will be difficult for him to jump over the tower and kill them.

After all, if the two of them didn't have a huge enough advantage in the early stage, basically in the mid-term, it would be unrealistic to complete a tower-crossing kill.

After coming online, the opponent was uncharacteristically uncharacteristic and looked very wretched.

So when they saw Jian Jian and Ah Shui, they chose to huddle under the defense tower, standing far behind the military line, and did not take the initiative to step forward at all.

As a result, Jian Jian and Ah Shui were very strong even when they were at level one. They wanted to lower the opponent's health line first, so that they could take action when the time came.

As long as they have a certain advantage in the lane, the initiative will be in their hands, and it is entirely up to them whether the opponent can take the lane.

What they didn't expect was that the other party had made up their mind from the beginning not to show up in front of them, at least not to give them any chance to let Draven complete his withdrawal and upgrade his equipment.

Therefore, without the support of equipment at this time, Jian Jian and Ah Shui also had no way to start when facing the opponent's bottom lane combination.

Ezreal himself is very flexible, and if he is paired with Lulu at this time, it is obvious that this time period is simple, and the two of them have no way to cause trouble for them.

But they don't care about the simplicity.

Although the hero Draven has not made any withdrawals in front of him, so he does not have any lead in terms of equipment, at least once the opponent chooses to avoid the battle, it means that the military line is completely within their control. .

Although there is no way to completely control the line, at least in the early stage, it is still possible to make the opponent lose part of the line.

When Draven directly pushes his troops under the opponent's defense tower, it will not be easy to take advantage of the tower knife with just two people there to interfere.

So usually, the bottom lane can always attract a lot of people's attention, but this time it seems very dull, and the two sides have no intention of fighting at all.

So much so that at this time it was just Draven who was slowly doing the finishing touches. As for the opponent's bottom lane duo on the other side, they were just watching from a distance, waiting for Draven to push the line of troops over.

Anyway, compared with other heroes, Draven is not easy to control the line, so at this time, they just need to wait slowly, and the line of soldiers will eventually come to them.

And it's easy at this time, because he is a Titan, so there is no way to overwhelm the opponent, so that at this time the two people can still gain experience by being nearby.

If you simply choose a soft support in this hand, as long as he pushes it in front of you to separate the distance between the two opponents and the army line, so that they can't get close, you can directly deny them experience. .

But at this time, he chose a Titan, and the two opponents were both long-handed heroes. If he dared to do this, he would definitely be beaten violently by the other two and his status would be lowered. In this way, the fight would begin At this time, their side will suffer more, so at this time, he must ensure that his blood line is at a safe distance.

The reason why I chose a Titan is because it is more convenient to cooperate with Draven, so I chose this hero.

Taking out Draven was originally intended to destroy the opponent's resistance completely. Therefore, for them in this game, they naturally needed to give Ah Shui enough advantages to get up and then take over. of competition.

Therefore, this time they actually changed their tactical layout without knowing it.

Just because Love City has been accustomed to playing in the top half, it has formed an inherent impression on people. I feel that the IG bottom lane duo is basically in a free-range state, relying on their strong personal strength to directly suppress their opponents. So junglers rarely worry about them.

Basically, the focus is on the middle and upper lines, but this is actually an illusion deliberately created by ig to give the opponent a false impression. When really needed, they can also choose to play four guarantees and one, just because everyone The strength seems to be very strong, so there is no need for it at all.

But this time, King Ning chose to start from the upper half of the zone, and then work his way down to quickly increase his level, and then go online to help. However, this open and wild route was not noticed by the opponent, so this At that time, the initiative in the battle situation was actually held by ig unknowingly.

(End of chapter)