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"You have obtained the racing achievement [Traveler]."
"[Traveler]: Arrive at one of the four elemental planes. The basic reward is +1 for all attributes and +1 for existing space spell levels. After wearing it, the attribute suppression received in all elemental planes will be reduced by 20%."
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At the bottom of the system log, such information is recorded.
Looking at the newly obtained racing achievements, Rhodes found it difficult to feel any joy in his heart.
Compared with the improvement of all attributes brought by the racing achievement, plus the gains of +1 to the existing space spell level, what Rhodes cares more about is the conditions that must be met to achieve this racing achievement.
According to the information fed back by the system and the scene he observed, Rhodes at this time has been able to completely determine that the area he is currently in is the water elemental plane, one of the four elemental planes, not the water elemental plane. A certain ocean on the main plane.
Although Rhodes realized this not long ago through vaguely sensing abnormalities, when Rhodes really confirmed this, he still found it difficult to accept it.
What Rhodes was more worried about than the space he was exiled to was how the necromancers in the main plane would launch a campaign without him?
If it were another time and he could come to the water elemental plane, Rhodes wouldn't mind exploring here. This is a world that is not inferior to the main plane at all. According to Rhodes' relevant knowledge in his previous life and his current strength, , it is very likely that there will be different gains.
But at this time, Rhodes had no idea of exploring here at all. Rhodes eagerly hoped to return to the main plane and promote the second expansion pack, the Shadow of Death campaign.
At such an important juncture, even the Lich agreed to join the battlefield. As the holder of the artifact, Rhodes was the first to be exiled to other planes. This will undoubtedly affect the progress of the entire campaign. It will have a huge impact, and Rhodes doesn't know what will happen if he stays here for a long time.
This is naturally what Rhodes does not want. Rhodes has made so many preparations for this battle, and he certainly does not want it to be in vain.
What's more, Rhodes knew that there were still people in the main plane, waiting for her to return, and she couldn't keep her waiting.
For this reason, Rhodes needs to find a way to return to the main plane in the shortest possible time, instead of exploring the water elemental plane.
However, for Rhodes at this time, it is not that simple to leave the water elemental plane and return to the main plane.
For non-elemental creatures, there are extremely few ways to escape from the elemental plane. As a mage, the best choice and the most effective method is to naturally open the door to another dimension and leave directly through magic.
As long as the spell of the door to another dimension is mastered, space and alien planes will no longer be obstacles to the mage. With enough mana, the mage can freely shuttle through space and return to the main plane according to his own wishes. It's just a matter of magic and it doesn't take long at all.
However, Rhodes did not master the fifth-level space magic of the Gate of Different Dimensions. He could not return to the main plane in this way and could only think of other ways.
In Rhode's view, there are not many options for him to choose from, and there are only a few options at the moment.
The simplest thing is to find a space gap to enter. If you are lucky, there is a chance that you can directly pass through the original dark space and escape directly from the space gap in the main plane.
Since the space in the elemental plane is not as stable as the main plane, it is not difficult to find the space gap. Rhodes only needs to spend a certain amount of time to achieve this. The difficulty is how to find the correct direction to return after entering the space gap. Go to the main plane instead of being taken to an unknown area by the turbulence of space.
Being able to escape from the dark space and come to the water elemental plane, Rhodes could only sigh that his luck was good. Once there were any deviations in the process, he might still be in the dark space at this time. Wandering, and if he went to other elemental planes, or some demiplanes with special environments, Rhodes would not be as calm as he is now.
Compared with several other major elemental planes, the water elemental plane can be said to be the most suitable for biological survival.
Relying on the space gap to return to the main plane relies entirely on luck. In Rhodes' view, this is undoubtedly the worst option. Rhodes cannot take the initiative to enter the space gap until the last moment.
In addition to the space gap, Rhodes can also find a way to learn the door to another dimension in the water elemental plane and rely on this magic to return.
There are not only ordinary marine creatures in the water elemental plane. As far as Rhodes knows, there are various ruins, civilizations established by water elemental people, and various powerful creatures. Among them, there may not be the spell of the gate of time and space. Method of casting spells.
The legendary mage of Brakada will banish an enemy to the elemental plane when facing an invincible enemy, which also brings various new changes to the elemental plane.
As long as Rhodes pays attention to exploring, it is not completely impossible to find the method of casting the gate of different dimensions in the water elemental plane.
However, no one knows how long it will take to complete this process. To explore the entire water elemental plane, the time required will be beyond Rhodes' imagination.
For Rhodes at this time, what he lacks most is time. Once he returns to the main plane too late, without the support of the artifact, the battle will be over.
For this reason, Rhodes has only one last way to leave, which is to find the land in the water elemental plane that was raised by the legendary mages of Brakada countless years ago, and use the two-way teleportation monument on the land to Leave.
During the Golden Age of Brakada, legendary mages explored all the elemental planes in order to gain more knowledge and left their mark on them.
In the water elemental plane, the rising large landmass and the activated two-way portal are like this, and they can be regarded as a kind of mark.
According to the materials used by the mage to build the two-way monument, Rhodes naturally does not have to worry about the quality of the two-way monument. The only thing Rhodes worries about is that the two-way monument that corresponds to the two-way monument in the water elemental plane exists in Brakada. Was it destroyed in the first expansion pack or during the civil strife in Bracada?
In Rhode's view, although there is a possibility of the two-way monument being destroyed, this is undoubtedly the most feasible method. Compared with the other two methods that rely purely on luck, this method is equally difficult, but at least it points out the In one direction, just look for the land in the water elemental plane.