According to Rhodes' original idea, the ice elemental could take advantage of this opportunity to escape during his battle with Wit.
When Rowling cast Meteor Fire Rain, even if the spell she cast was just the unfinished form of the spell, it was enough for the ice elemental to be frightened and at the same time understand that Rhodes had asked her to bring him here. the real purpose.
In this case, when the battle ends, no matter which side survives, there may not be a good outcome waiting for this ice element.
Before the battle started, Wit, who came here, had noticed the ice element that appeared here, and planned to get some information about the previous battle from its mouth.
Even if Witt failed to win this battle and only barely survived it, he could still understand the problems existing in the ice element.
In this case, out of concern for the stability within the territory, Witte may not start a battle with the ice elements, but it is conceivable that the situation of this group of elemental creatures may be worse than when they were in Brakada. Worse.
And once Witte died in the battle, it would not be good news for the ice elemental.
Rhodes, who had originally started fighting with him, naturally would not let this ice element escape. Even if the ice element played some role in bringing Rhodes to this supply point, Rhodes would not let him escape because of this. Looking at this ice elemental, not to mention their original hostile status, the ice element itself also understands this.
In this case, the best choice for this ice elemental is to take advantage of the chaos caused by the meteors and fire showers when Rhodes and Witte fight, and escape from this gathering place. .
While the meteors and fire showers were falling, no matter what kind of creature they were, they had no time to care about anything else. Even though the real damage caused by Rowling's meteor fire showers was only a few tenths of that of real fifth-level magic, But it was enough for these creatures to lose all will to resist.
Such chaotic conditions naturally gave the ice element a suitable opportunity to evacuate from this place safely without worrying that the victorious party would target itself after the battle.
The same was true of the choices made by the ice element before.
After successfully killing Wit, Rhodes looked around and found no trace of any creature. Whether it was the ice element previously left in the field or the mage who existed in the supply point, they had long since disappeared.
Facing the falling meteors and fire showers, these creatures had lost the idea of resistance. Driven by fear, they could only evacuate around them. Because of this, Rhodes can safely focus on the changes in his own will.
But at this time, the return of the ice element undoubtedly aroused some speculation in Rhodes' mind. Rhodes knew that perhaps some of the arrangements he had made had an effect.
Relying on the existence of the Peeping Eye, Rhodes knew part of its thoughts as early as the first battle with this ice element, and knew its true purpose of coming to Vilning, which was to hide it somewhere. The handed down artifact.
After understanding this, when he went to this supply point, while trying to get information from the ice elemental, Rhodes also seemingly inadvertently mentioned the existence of the Necromancer and the handed down artifact.
In order to prevent the ice element from discovering abnormalities during this process, Rhodes did not directly mention the information about the handed down artifact, but mentioned the special obelisk corresponding to it.
In Rhode's impression, due to the special nature of the handed down artifact, obelisks recording information about it are scattered in various corners of the world.
According to the conclusions drawn by the players at that time, there is no clear rule for the possible location of the obelisk. Whether it is the deep underground world, the holy Yunzhong City, or even the elemental plane, there are obelisks.
Of course, if you want to obtain this special handed down artifact through the information recorded in the obelisks, you do not need to visit all the obelisks. You only need to visit more than half of them to get certain precise information. Players can also selectively abandon obelisks that are so remote that they are almost inaccessible to ordinary creatures.
The question Rhodes asked this ice element was about the existence of the obelisk.
In Rhode's memory, the location of one of the obelisks that recorded information about the artifacts passed down from generation to generation exists in the water elemental plane, a very special place.
In previous games, Rhodes personally went to the water elemental plane to fight the creatures that existed in it in order to collect enough elemental cores to make powerful treasures. Regarding the situation in the water elemental plane, Rhodes naturally Very deep impression.
Rhodes recalled that the water elemental plane was very different from the main plane where ordinary players lived.
Different from the main plane, the concentrations of the four magic elements are relatively balanced. The concentration of magic elements will only differ due to changes in the terrain. In the water element plane, the water magic elements have an overwhelming advantage, surpassing other elements. Three magical elements.
Among the water elemental planes, what exists most is the endless ocean, or the more essential source of water.
The player uses space spells to reach the location of the water elemental plane. It is also the land where the legendary mage of Brakada rose from the endless ocean after a long period of hard work.
Even in the water elemental plane, there are not only water magic elements in it, there are still three other magic elements, but the content is extremely rare, and it is not worth mentioning compared to the water magic elements. Just for the stability of the plane, other magical elements always exist.
This is not only reflected in the water elemental plane, but also in several other elemental planes, which have such a characteristic.
Due to the various restrictions that exist in the water elemental plane, it is often difficult for melee professionals to show their strength in it.
Creatures that exist in the water elemental plane naturally do not live on the land raised by the Brakada Master like players, but in the underwater world. If you want to fight with them, players will naturally also You have to dive into the water and look for traces of these creatures.
Among the creatures that exist on the water element plane, those belonging to the water element are the most common.
Once under the water, the water element can fully demonstrate its strength, and the fish characteristics present in it are no longer a decoration, but can provide it with unparalleled flexibility.