Chapter 293 Ailon

Style: Gaming Author: Apostle of PityWords: 2071Update Time: 24/01/11 15:30:30
Brakada is the place where magic is most prosperous. In Brakada, there is the headquarters of the magic guild.

Due to the mastery of powerful magic, a unique wizard civilization even appeared in Brakada.

When Brakada's strength reached its peak, internal decay inevitably occurred, and mages began to value pleasure rather than the acquisition of knowledge. Correspondingly, due to Tanan's resistance, the surrounding colonies were completely lost.

Even so, Rhodes still could not deny the brilliance of the Brakada mage civilization. If you want to learn powerful spells, Brakada is where Rhodes must go.

However, his identity as a necromancer has become an obstacle for Rhodes at this time. The death energy brought by legendary spiritualism made it impossible for Rhodes to hide his identity and strength when facing a powerful mage.

Regarding the necromancer, Brakada has a very unanimous view. Once a necromancer is found to exist in Brakada, he will be expelled from the country.

Of course, this is for those mages who want to gain more knowledge and mysteries. For this type of mage, although the mages of Brakada will expel them, they still maintain respect in their hearts and will not take drastic measures.

Regarding the taboo knowledge about death, Brakada has clear internal regulations and no one is allowed to study it.

If a necromancer commits evil in Brakada, his fate will not only be simple expulsion. In addition to being attacked by local lords, he will also be hunted down by the surrounding mage colleges.

Most mages, after being taught by the magic academy, will have an instinctive resistance to undead spells, but there are bound to be some exceptions.

According to Rhodes' understanding of the game data from the previous life, the protagonist of the second expansion pack, the most powerful necromancer, had studied in Brakada for a long time.

In addition to him, there are also many people in Brakada who are yearning for necromancy. For such a brand-new forbidden knowledge, how can a mage who has always been thirsty for knowledge resist its temptation?

These mages, only because of the supervision of the Brakada mages by the magic guild, do not dare to express this idea. To a certain extent, in order to conceal the true thoughts in their hearts, they will work harder than other mages. Expel the necromancer from your own territory.

And what Rhodes is looking for on this trip is exactly such a person.

If Rhodes' memory is correct, this person should be called Earl Aron.

Aron was originally a human noble in Erathia. Because of an experience, he came to Brakada to learn magic, and then settled in Brakada.

In the previous game, in order to deal with the forbidden magic ball in Tanan's hand, Brakada's mages and necromancers put aside their past grievances and began to join forces to face the enemy.

The hero Tanan was still not satisfied after liberating the entire Krolod, and attempted to overthrow the entire mage empire Brakada by relying on his own strength. In order to achieve this goal, Tanan united all the forces around Brakada to launch an attack on Brakada.

Under the influence of the forbidden magic ball, the golem controlled by the mage alone was completely unable to resist Tanan's army.

If the players hadn't used the Gate of Time and Space to bring a large number of well-prepared high-level necromancers from Diya here, and relied on their undead creatures to support the most violent period of the offensive and hold on until reinforcements arrived, then The outcome of the war may have changed.

In this process, Earl Aron played a vital role, connecting the Necromancer all the way, and finally temporarily convinced the supervisors of the Magic Guild to agree to the Necromancer's arrival.

Others may not know it yet, but Rhodes, who was a mage in his previous life, clearly knows what kind of existence the supervisor of the magic guild is. They didn't do much against the invasion of Tarnan, but they never showed mercy when it came to cleaning up the necromancers in the territory.

If this doesn't explain anything, then Earl Aron's subsequent choices were beyond the expectations of all players at the time.

After the war, the mage, who had been suppressed by the Forbidden Magic Ball and had done nothing, finally began to liquidate the surrounding areas.

The supervisors of the magic guild once again expelled the necromancers from the territory, without any regard for their assistance when Brakada was in crisis.

This result was not only difficult to accept for the necromancers who came to support, but also the players who contributed to this result seemed unbelievable. What they did not expect was that these necromancers played such a big role, and even saved the world. Brakada is not an exaggeration, but in the end we got this ending.

Facing the mage who was not suppressed by the forbidden magic ball, and this was the mage's base camp, the necromancer had no choice but to leave. A few crazy necromancers soon died under the attacks of the regulators.

Just when the regulators were about to punish Elon for introducing the Necromancer, they discovered that Elon had become a Necromancer at this time.

Seeing that his identity was exposed, Ailon voluntarily gave up the power he had been operating in Brakada for a long time, followed the other necromancers, passed through the gate of time and space, came to Diya, and officially became a necromancer.

Soon, in the second expansion pack that came later, Aron showed his strength, became a powerful undead lord, and even awakened his own heroic specialties.

Players at the time also had various speculations about Elrond's choice to become a necromancer, but in the end no specific answer was reached.

Since he was familiar with the second expansion pack, and Rhodes had heard the name Elrond many times, it could be said that Rhodes had a very good understanding of his life, except that he didn't know the reason why he became a necromancer.

The actions of the group of necromancers in the previous life clearly told Rhodes that no matter how hard he tried to help them win the war, these mages would not be grateful to him. Once the war was over, they would immediately kill the necromancers in the territory. Evict them all.

Fortunately, Rhodes had no intention of joining Brakada, he just wanted to gain greater benefits through this war.

In order to achieve this goal, Rhodes focused his thoughts on Earl Aron.

Earl Aron's attitude towards necromancers is very different from other mages. Rhodes knows that if he handles it well, he can greatly improve his strength through Earl Aron, and in a suitable way , join the war.