Icecrown Glacier, as its name suggests, is a vast expanse of frozen soil located in the far north of Northrend. Under the permanently frozen layer of ice is the extremely cold seawater of the Arctic.
The equally cold Storm Cliffs also have many high mountains that block the howling cold wind. Even under the strong oppression of the Iron Legion, there are still wisdoms that are not controlled by Loken, such as the Ice Dwarf Village, Dany Finley and Brunhilda Village. Biomes exist.
In contrast, Icecap Glacier is a true forbidden zone for life.
Except for a vrykul community living in the Yinmiheim Basin surrounded by mountains in the center of the glacier area, there are no intelligent creatures in the entire Icecrown Glacier.
This situation continued until the arrival of Ner'zhul and the Dreadlords.
Now Yin Miheim has been completely occupied and has become one of the secret barracks of the Scourge Legion.
In addition, Ner'zhul also asked some undead Vrykul who were not afraid of the cold to move to the seaside northwest of Icecrown Glacier and built a port stronghold called Jotunheim to prepare for the Scourge's international expansion in the future. Prepare.
Today's Ice Throne has not yet built the Ice Crown Fortress that Danmaku is familiar with. The eternal ice that seals Ner'zhul's soul and the Helm of Command stands on the top of the Ice Throne.
Frostmourne, another artifact given to Ner'zhul by Kil'jaeden, was inserted next to the eternally frozen ice. Ice-blue extremely cold aura flowed on the surface of the sword, as if it was in a spiritual exchange with Ner'zhul inside the ice. resonance.
The three dreadlords surrounded Ner'zhul in glyphs, still executing the surveillance orders they received from Kil'jaeden.
But it can be seen from their casual expressions that the Dread Lord is not concentrating on fulfilling his mission, and his attention has long flown to nowhere.
Coincidentally, Ner'zhul in the eternally frozen ice was also performing a drama with his soul flying into the sky. His attention was completely focused on the battlefield of the underground kingdom where limbs were flying everywhere.
Ever since Kil'jaeden pulled his soul out of his body and sealed it in ice, the miserable Ner'zhul couldn't even self-destruct and could only wait desperately for Kil'jaeden's follow-up actions.
After being thrown into Azeroth, although the Dread Lord was still closely monitoring him, at least there was no terrifying trickster watching at all times, and Ner'zhul could finally relax a little.
Ner'zhul, who was sealed in the ice, had nothing else to do. He gradually became familiar with the use of the Helm of Command, and gradually strengthened his soul power under the tempering of the artifact.
In the vast continent of Northrend, letting go of your mental power to observe the world has become Ner'zhul's greatest joy in life.
With the rapid growth of mental power, the maximum range that Ner'zhul can observe is also expanding little by little.
Kil'jaeden's orders to Ner'zhul were very crude and did not give him a clear planning process. The only goal was to weaken Azeroth's war potential.
As for how Ner'zhul would operate specifically, after fishing in Sargeras, Kil'jaeden, who was busy all day long, did not have the time to guide him step by step. All he wanted was the result.
What to do if you fail?
If you fail, you fail. Anyway, it’s just a free move. If it doesn’t work, just think of another way.
Azeroth has been coveted by the Burning Legion and the Ancient Gods for tens of thousands of years. Even the ghost of Sargeras personally sneaked into Azeroth and failed to achieve its goal. It doesn't matter if it fails a few times. Anyway, the Burning Legion There is still enough time.
The Helm of Domination and Frostmourne are both artifacts from the Shadow Realm. Under the guidance of the Dreadlord, who is good at grasping people's hearts, Ner'zhul suddenly "enlightened" one day.
He didn't even have a body and was forced to become a pitiful lonely ghost. It would be better to simply create a world dominated by undead souls. If everyone is a ghost, no one will despise him.
The little guy mentality engraved deep in Ner'zhul's soul has never been eradicated. He still has not been able to understand that the reason why he is despised is not because of his identity and strength, but because of his fucked-up character that he knows has flaws but never changes.
In any case, Ner'zhul thought that the idea came from him, and he took action after making up his mind.
Ner'zhul's necromancy was learned from the Skull of Gul'dan. However, Gul'dan was not an expert in necromancy. It was just an emergency method developed after being banned by Orgrim.
With Ner'zhul's powerful mental power, he could only awaken some low-level skeletons and zombies without learning the essence of necromancy.
This made Ner'zhul, the self-proclaimed Lich King, very embarrassed.
He is eager to find a colleague who understands the customs and customs of Azeroth and is proficient in necromancy to learn and progress with him.
After dormant in Icecrown for several years, Ner'zhul finally took over the vrykul community of Yinmiheim, transformed all of them into undead vrykul, and officially began to implement his undead expansion plan.
No matter how stupid you are, you should have gained something after studying for several years.
As the once highly respected chief shaman of the tribe, Ner'zhul was not stupid. He was very talented in magic. He relied on self-study to develop a new method of undead transformation, which he named Possession Transformation.
In fact, the principle of this transformation is very simple, just like the undead Vrykul and the undead Nerub.
Stuffing the soul of the killed person back into his own body, he gained "rebirth" in the form of an undead creature.
Since the body and soul are both original and matching, the undead transformed in this way can retain the combat effectiveness of the original body to the greatest extent.
The undead are not bound by the instinct of self-preservation. The undead creatures transformed in this way will be stronger in terms of ultimate output and endurance than in their heyday during life.
Ner'zhul, who was hiding in the Ice Throne, gradually grew his power, and he found the joy of farming and development after a long absence.
Ner'zhul was overjoyed with the addition of Kel'Thuzad. He finally abducted a true master of necromancy, and the Scourge had a promising future.
However, Kel'Thuzad had just joined the Scourge and had not yet made any achievements. Ner'zhul had no intention of letting him join the attack on the underground kingdom of Azjol-Nerub.
After many days of planning, Ner'zhul finally controlled the frontline Scourge soldiers to trap King Anub'arak of Azjol-Nerub on a small battlefield. The undead spider demon Anub'rakhan was trying his best to contain him regardless of the cost.
Just when Ner'zhul was about to collect the fruits of victory, a burst of mental power suddenly erupted in the underground battlefield.
The mental power released by Ner'zhul remotely was torn into pieces almost instantly. He himself was not harmed. However, before disconnecting from the psychics on the front line, Ner'zhul vaguely heard their miserable wails that were not like human voices. .
"what's the situation?!"
Ner'zhul's anger awakened the three Dreadlords who were secretly contacting the Shadow Realm. The Lich King's mental fluctuations became very unstable, and his anger contained in his mental power could be clearly felt near the Ice Throne.
Diselok curled his lips and said, "Ner'zhul, why are you so crazy?"
Ner'zhul sent the words directly into Diselok's mind: "I'm not crazy! There's something wrong with the war in the underground kingdom!"
"I can no longer use my mental power to penetrate the underground battlefield. I have no idea what is happening on the front line!"
"Um?"
Varimathras said thoughtfully: "Let me ask, if you don't control them, how will the undead still on the battlefield behave?"
Ner'zhul: "...I don't know. After all, I have never really let go of my control over them."
Malganis had a headache and tapped his smooth forehead with his sharp claws: "In other words, the underground war you have planned for several years is about to get out of control, and the undead army that you have worked so hard to accumulate will also be destroyed below?"
"No!"
Ner'zhul also thought of this, and he yelled in panic: "I can't sit back and watch this happen! Those natural disaster undead are my hard work!"
"You three! Come and help me. You don't want Kil'jaeden to be unable to complete his plan and be punished by the Coven after returning to the Twisting Nether, right?"
The corners of the mouths of the three fear devils twitched at the same time. The thought of the witches punishing failed demons made even them feel horrified even if they were as cruel as they were.
Varimathras smacked his lips angrily: "Tsk! Let's just forgive your transgression... Tell me, what do you need us to do?"
…
When Ner'zhul, with the help of three dreadlords, desperately tried to sort out the explosive spiritual power on the battlefield, the situation in the underground battlefield changed dramatically as Sharlayan expected.
After Sharlayan led the mage group to join forces to cut off Ner'zhul's remote control, the elite Scourge on the battlefield unexpectedly lost control, and all the undead regained their own will.
A part of the undead who could not accept the reality of death hysterically followed the instinct of the dead and madly attacked the living soldiers of Azjol-Nerub.
However, without the unified command of the Necromancer and Ner'zhul, they acted independently, like a piece of scattered sand, easily divided and destroyed by the well-prepared Azjol Nerub army.
Most of the high-level undead, including Anub'rakan, looked confused, trying to sort out their chaotic memories and thoughts.
Anub'rakhan looked at his brother Anub'arak who looked at him with complicated eyes in confusion.
"My king, this is... ah!"