Chapter 455 Titan’s naming taste

Style: Gaming Author: Salted fish are not afraid of thrustsWords: 2782Update Time: 24/01/11 12:36:17
It has been more than two hundred years since the Bronzebeard Dwarves entered the Wasteland from Loch Modan. In such a long time, they have never heard of the ruins called Uldaman within the Wasteland.

Sarlayan came prepared and talked eloquently, briefly telling the origin of Uldaman to the three Bronzebeard brothers.

"Titan ruins..."

Muradin stroked his beard thoughtfully: "So, the name Uldaman is quite similar to Ulduar, the Titan city in Northrend. Isn't it possible that the Titan ruins all have the prefix "Old" in front of them? ?”

Before Sarlayan could react, the barrage started discussing.

[That being said...it seems to be true. 】

[Udaman, Uldum, Ulduar, Uldir, the Titans' taste in naming...how to put it, it's quite strange. 】

[5.0AFK’s ugly question, what is Odile? 】

[It is also a Titan ruins, a laboratory used to imprison the blood god G'huun, located in the center of the Nazmir Swamp on Zandalari Island. 】

[Who is Blood God G'huun? 】

[Artificial Ancient God, this is a long story. Maybe Sharlayan will have the opportunity to see that thing with his own eyes in the future. 】

Seeing that Sarlayan was speaking eloquently, it seemed that he was not just talking nonsense. Brian rubbed his hands together excitedly and planned to take Sarlayan to dig in the deserted land on the spot.

"Brian, wait a minute."

Magni had a headache and called out his third brother, who was having fun all day long like a husky: "The deserted land is very dangerous. If the Explorers Association enters the area in large numbers, it will inevitably cause a strong reaction from the Dark Iron Dwarves."

"Muradin."

"exist."

Magni solemnly ordered his second brother: "You take my order and set off with Brian. First go to Thelsama to mobilize the army and escort the archaeologists of the Explorers Association into the deserted land."

Fortunately, the main entrance of Uldaman is on the northern border of the Badlands, at least it does not have to go deep into the actual control area of ​​​​the Dark Iron Dwarves.

The desolate land is called the Contested Territory, but the Bronzebeard Dwarves are not very interested in this resource-poor area and have not explored it in depth.

Most of the territory in the Badlands is under the control of the Dark Iron Dwarves. They even built a Fortress of Pain on the only road near the northern border to monitor the movements of the Bronzebeard Dwarves at all times.

Once the archaeological operation begins, the Dark Iron dwarves will soon notice the clanging excavations nearby.

The Explorers Association is not without combat capabilities, but letting those professional archaeologists fight the Dark Iron Dwarves is undoubtedly putting the cart before the horse.

In order to prevent the Dark Iron Dwarves from disturbing the archaeologists' excavations, Magni gave the task of stopping the Dark Iron Dwarves to his second brother Muradin.

Before leaving the throne room, the three of Sarlayan met an unexpected visitor—the daughter of King Magni, Princess Moira.

This bronze-bearded dwarf princess was obviously a restless person. Under the gaze of her old father with a headache, she pulled Sarlayan with bright eyes and urged him to tell about those legendary adventures.

If she hadn't known that Sarlayan was unlikely to be interested in the tall and thick dwarf "Auntie", Valeela would have really wanted to kick this clinging short winter melon princess away with a whip kick.

Facing Princess Moira's one hundred thousand reasons, Sharlayan couldn't laugh or cry, and kept asking the three Bronzebeard brothers for help with his eyes.

Brian was also a person who did not take things too seriously. He whistled and turned his head, pretending not to see anything.

Muradin loved his niece very much and stood aside with an awkward expression without making any move.

In the end, it was Moira's biological father, Magni, who spoke out and persuaded Moira to leave.

Before she left, Sharlayan keenly noticed the gloomy look flashing in Princess Moira's eyes. It was obvious that the relationship between the father and daughter was not very good.

Sarlayan was not interested in paying attention to the family affairs of other countries' political figures, but he unexpectedly learned from the barrage what happened to Princess Moira in the original history.

'The Dark Iron Queen, one of the future rulers of the Three Hammers Council. '

One thing to say, although the final result was not bad, Sharlayan could not understand why Moira, a bronzebeard dwarf princess, traveled thousands of miles to the area controlled by the Dark Iron dwarves, and even fought with the contemporary who captured her. The Dark Iron King Dagran Thaurissan developed feelings.

【Stockholm Syndrome? 】

If there are few people, Magni can use the griffon given by the Wildhammer dwarves to transport them to their destination.

However, there are more than twenty members of the Explorers Association participating in this archaeological operation, and the heavy equipment makes it even more troublesome.

Finally, Magni prepared a convoy for the group of people, heading all the way to the east of the Dun Morogh Snow Mountains.

Passing through the mountain tunnel at the South Gate Post, the convoy entered Loch Modan smoothly and followed the road to the town of Thelsama, which is on the west bank of Lake Loch.

Loch Modan is also the traditional territory of the Bronzebeard dwarves, with the Dun Morogh Snow Mountains to the west, the wetlands to the north, and the barren land to the south. You can also reach the Searing Gorge through the mountain tunnel in the Kings Valley in the southwest.

Thelsama is located right in the middle of the road connecting various places. As long as you pass through Loch Modan, no matter which direction you go, you need to pass through this important transit town.

Magni sent gryphon knights to notify Loch Modan's defenders in advance, and Muradin successfully took over command of the army as soon as he arrived.

He took the lead and led his army south to open a way for the Explorers Association to reach the barren land.

According to the barrage, there are two entrances to Uldaman. The main entrance is located underground at the northern border of the Badlands and Loch Modan.

The other entrance is in a cave in the central Dust Wind Canyon, which is difficult to find.

Following the principle of proximity, Sarlayan didn't plan to take a detour to find the entrance that he didn't know existed yet, so he simply dug directly near the main entrance.

"Trogjaw?"

After some repairs, Brian, who continued to lead the convoy forward, heard a brand new term from Sarlayan.

"What are those? Why do they prevent us from excavating the ruins?"

Sarlayan scratched his head hesitantly: "The Trogg is a deformed species that has failed to evolve (degenerate) and is still buried deep underground."

"Once we dig a passage to Uldaman's underground palace, we will almost certainly wake up the troggs sleeping underground."

Since there is no definite evidence, Sarlayan cannot tell Brian directly that the troggs are relatives of the dwarves.

But it is what it is.

Whether they are dwarves or troggs, they are essentially creatures that evolved after the earth spirits were cursed by flesh and blood.

The only difference is that one is normal evolution and the other is distortion and degeneration.

The Troggs possess low-level intelligence and have not yet awakened on a large scale.

According to the barrage, at some point in the future, the dwarf underground capital of Gnomeregan will be breached by a crazy outpouring of troggs.

Only then will the inhabitants of the Eastern Kingdoms officially recognize this twisted and savage species.

The Loch Modan army led by Muradin had to face not only the harassment of the Dark Iron dwarves, but also threats from deep underground.

"Um……"

Brian lowered his head and pondered for a moment: "Although I still can't understand what is going on, I will ask the archaeologists who dig deep underground to increase their awareness of self-defense."

"I hope the trogg you mentioned will not really jump out and interrupt our excavation progress."

Judging from Brian's words, he didn't fully believe Sarlayan's words.

This is understandable, after all, the trogg is a brand-new creature that has never appeared in the history of Azeroth before.

If you insist on climbing, the life form of the trogg is very similar to that of Drogbal, and they are both species with a natural affinity for the earth element.

The difference is that one is born and raised on earth, and the other is a deformed and degenerated Titan creation.

As soon as the Explorers Association's convoy entered the dusty deserted land, they immediately saw another group of black-skinned dwarves fighting against the Bronzebeard dwarf army.

They are the Dark Iron dwarves from the Fortress of Torment.

"For Khaz Modan!"

Informed by the scouts, Muradin, who was commanding the central army, noticed the arrival of the Explorers Association.

The bronze-bearded dwarf prince changed from his previous commanding style, picked up the battle ax and war hammer in his hand, jumped into the battlefield with a heroic leap, and activated the gods to descend to the earth in mid-air.

Sarlayan's hands were also a little itchy, so he rolled up his sleeves and planned to take out the weapon.

Stellagosa and Valeera didn't know whether to laugh or cry, and they grabbed him from left to right.

"You'd better calm down. There will be plenty of opportunities for you to fight after entering the underground. Now save some energy."