The walking soul of the "Lily Tree" cannot change the fate of the orcs. The ashes are the salvation that leads to the next life. And if they want to achieve immortality like the Nords who died with swords and entered Sognard, those "worthy orcs" must join the spirit army of Ashfurnace. Accept the leadership of the Doomsday Messenger. As for whether there is a transformation or promotion channel between "valuable orcs" and "demon messengers of doom". The Lord is convinced that there is. And all the "slag of resentment" from the previous life has been burned away by the "tempering ceremony", and the "pure soul" forged can fly lightly into the sky above the ash furnace, and in the "ash pool air" full of chaotic creation, become powerful. The orcs will be portrayed as the doombringers.
To put it simply, only an orc soul that can let go of all resentment and anger from the past life can be light enough to ascend into the bringer of doom.
This also means that the tribe of the goddess of vengeance Malachis is actually the tribe of the Doomsday Bringer. The orc tribes of Tamriel are her huge followers. Perhaps this also explains why Malacath's divinity was not given to her followers in the form of an incarnation - Goza Gra-Bago the Stone Breaker. Of course, this may also be related to the fact that the lord voluntarily abandoned the divinity of the cursed goddess Malakes. After all, orcs are cursed outcast elves. The divinity of the Nemesis chosen by the lord is actually the divinity shared by Trinimac and Malachis in their "past and present lives". Both Bitrinimac and Malachath are more complete.
Everyone thought that Stonebreaker Goza Gra-Bago would become the incarnation of the cursed goddess. Previously, the lord also obtained the consent of Stonebreaker Goza Gra-Bago himself and removed her from "The Sixth Goddess". "The Appointment List", and the blood witches who serve the Carnival Goddess Sangean: Furla Bloodmouth, Blood Lotus Salonia Kellia, Vessel Modena, Blood Forger Hestra and Blood Dagger Babette, the five blood ladies were postponed to the "Seventh Promise List" together.
As a result, a strange combination of circumstances delayed the acceptance of the promise of Stonebreaker Goza Gra-Bago.
For this reason, the Lord personally explained the whole situation to Stonebreaker Goza Gra-Bago. Fortunately, the open-minded female orc did not complain at all. As she said, sooner or later. This made everyone in Gray Rock Castle feel relieved.
Leave the remaining trivial matters in their respective fields to the two new "ring goddesses". Taking advantage of the rare free time, the lord took a special elevator to the lord's study to check out books related to the Demon Tribe.
The two librarians lived up to the lord's expectations and quickly found the most suitable reading book. It comes from a book he wrote himself in the "Peerless Collection" that the 4,000-year-old old wizard Davis Fell gave to the lord not long ago.
"No mortal could hope to count the legions of Annihilation. Cataloging the Daedra species alone would take a lifetime. To complicate matters further, the many Daedra formed various tribes, each of which Allegiances and intentions vary widely. Such is the case with Majin.
A clan is more than just a declaration of allegiance from a demon. It was a pact that forever left its mark on the Daedra, changing its "nymic" - its true name - and thus its definition of itself. Of course, the topic of 'Demon Originology' deserves its own article. But for the purpose of this discussion, we need to note that "a demon cannot separate its tribe from its self-awareness." Even in a state of death (as is the case for Daedra), the tribal pact (the Code of Malacath) shapes the daemon's return from annihilation.
Countless demon tribes walk in the plane of annihilation. Most of them are unknown to the wise men of Nirn. Even the most experienced planar traveler is unlikely to encounter more than five tribes of demons, and even less likely to understand the intricate relationships of alliances, rivalries, or rivalries that bind the various tribes together. Until you know which tribe a daemon belongs to and how that tribe views mortals, the only sensible thing to do as a traveler is to assume that the creature will harm you.
Let us briefly describe some of the more famous demon tribes with a warning. It should be noted that the 'names' used by these tribes are not their 'real names'. Those are secrets that need to be kept tight. However, the names used by tribes may reflect the definition or reality of the tribe's 'original name'.
In roughly ascending order of strength:
Vanquished Clan.
This is an independent tribe without a demon lord as its patron saint. It is composed of outcasts and exiles and is despised by other demons. Some mortal sages speculate that when a clan pledges allegiance to a demon that has been utterly defeated or destroyed, those surviving demons become the 'vanquished'. Others believe that the 'conquered' can only be created through ritual punishments for major failures or broken promises. The 'conquered' themselves refused to speak of it, but they seemed to take a bitter pride in enduring the intolerable suffering. They are still demons, which means they are cruel and arrogant towards anyone they consider inferior to them.
Firescourge Clan.
Merunes Dagon commanded the loyalty of more of the demon tribes than any other demon god. Huge legions of demons are stationed in Dagon's 777 castles, waiting for their lord to call them to battle. The Firebane are a numerous but lowly tribe who serve as loyal foot soldiers to the Lord of Fire and Flood.
Doombringer tribe.
The Doombringers are servants of Malacath and sometimes serve as emissaries sent by the Forsworn among his Nirn followers. However, they are more commonly known as the marshals and commanders of the Graypool Orc Soul Legion.
Bloodwraith Clan.
The Bloodsoul tribe is loyal to the demon god Boethia, and they are dedicated to challenging and testing Boethia's loyalists in large tournaments. Two powerful lords known as the "Shadow Knight" and the "Dark Mage" lead the tribe in endless arena competitions.
Razorsworn Clan.
Another tribe of demons serving the Lord of Destruction, Merunes Dagon. The Razorsworn tribe are raiders and assassins, often sent to attack Dagon's enemies in other realms. They despised the Fire Bane Tribe and resented the authority of the Blood Bane Tribe.
Bladebearer Clan.
The fiercely independent blade-wielding clans serve no demon lord. They are proud warriors who measure themselves by their victories in battle. As such, they wander the planes like mortal mercenaries, seeking opportunities to fight wars, making temporary alliances with one side or the other by making deals. They are perhaps the most prestigious and powerful of the non-aligned tribes.
Foolkiller Clan.
Most tribes have long maintained ties to their chosen lords, and their loyalties remain unwavering. The Foolslayer tribe has changed masters at least once, abandoning Molag Bal when the God of Conspiracy allowed their old enemy, the Deathbringer, to take their place. Some wise men believe that the Foolslayer tribe no longer exists. The infamous demon Lyranth is sometimes called 'The Last Fool-Slayer'.
Deathbringer Clan.
Standing tall among the servants of Molag Bal, the Deathbringers are the long-time rivals of the Foolslayers. Led by Valkynaz Seris, the Deathbringers managed to defeat the Foolslayers and drive them away. According to latest rumors, they rule much of Coldharbour from their dark fortress.
Ruinblood Clan.
The Ruined Blood tribe is the most powerful of the many demon tribes that serve Merunes Dagon. They are elite guards and high-ranking commanders, shouldering the long-cherished wish of the Lord of Destruction. The mages of this tribe are magic experts who draw the power of blood (including Daedra blood and mortal blood). They are often called 'blood experts'. Other tribe members served as governors and other officials in Dagon's legions. The leader of this tribe is Valkynaz Nokvroz, who rules over the castle of Ardent Hope. ”——"On Dremora Clans" by Davis Phil.