First of all, the entire Elder Scrolls world (i.e., the plane of Orbis) is a dream of the Godhead. Mortals as degenerate gods reincarnate in the world. After death, they enter the "dream tube" and enter reincarnation again, or join the gods they believe in. Realm, become immortal. But mortals who are well versed in theology also have the ultimate goal of becoming gods.
If mortals in Nirn want to become gods, they need to reach the sky by violence (Reaching Sky by Violence).
But becoming a god is just a dream of transcending the gods - a way to achieve one's own world by transcending the outside world and create laws and realms. Regarding the Walking Ways, Nairn has known six types: Incarnation, Armor, Ancestral God, Souls, Mirror Image, and Chim.
Incarnation or Reincarnation: According to the law of cause and effect, the ultimate reason why some mortals become gods is that they are an incarnation of gods, or a god incarnates (reincarnates) into the present world as a ray of spirit. So to put it simply, incarnation is when God projects a part of himself into the present world so that it can breed and exercise a relatively independent part of his will. Reincarnation is when God puts his soul, which is already a god, into the present world again, which is the so-called "Reincarnation". People like this have the title of "some cause", such as Nerevaine (the reincarnated soul cast by Azura), Shezain (the birth of Lockhan), Aka'in (the birth of Aka), etc. , these people, who have their own "cause" of the law of cause and effect and must have "results", are all destined or appointed to ascend to heaven and become gods.
Armor (Mantling): Those who want to ascend to heaven and become gods imitate some important divinity of a certain god, and imitate the divinity with their daily words and deeds, so that others cannot tell the difference between the two (the true god and the armored one), so believers will The faith of the true God converges on the armored one. That is to say: "Imitate what others do until they do what you do, and others cannot tell the difference between the two (Walk like him until he walks like you, that you could not be seperated.)." The armor is not limited to the object. , but in the end you can only become an existing god, not a new god, please note. Therefore, wearing armor is also an exploitation of loopholes in the rules of "The Coming of the True God" or "The Reincarnation of the Original God". It is precisely because the armor-wearing person perfectly imitates the behavior of the true god in his "previous life" or "a certain life" that believers mistakenly believe that the armor-wearing person is the "reincarnation of the original god" or "the coming of the true god in this life."
Ancestor-God: Someone who has achieved a certain level of achievement and reached the realm of transcendence and sainthood. After death, he can become a new god by ascending to heaven. Therefore, the ancestor god is also the so-called "ancestral god" or "ancestral god". The creation of the world, the first lineage of a certain divine genealogy, also known as "God the Father". The standards of "extraordinary" are not the same for different races. When mortals ascend to the sky, they need to use the power of the "tower" to create the phenomenon of dragon breaking. Therefore, becoming an ancestral god is sometimes directly referred to as "a dragon ascending to the sky".
Oversoul: Use the aggregation of many souls to break the rules and reach the sky. To put it simply, it means gathering enough human nature to sublimate it into divinity. The most famous example of this is the dwarves. They fused the souls of their entire clan to form the divine skin of the Brass Tanamidian. Another famous example is the Amulet of Kings in The Elder Scrolls IV: Annihilation Crisis. The Talisman of Kings has great power precisely because the Talisman of Kings contains the souls of the previous kings of the Tamriel Empire. When Martin finally turned into a dragon, he actually just added his royal soul to the other souls, and the combined souls became a golden dragon. But strictly speaking, the souls only ascend to the sky, not become gods, because they do not communicate with mortals, create their own belief system (circuit), continuously harvest divine power, and expand the divine system.
Mirror (Enantiomorph): imitates the abstract unit at creation: king, rebel, observer, catalyst, fusing different individuals and different existences to bring divinity. The reason why it is called mirror image is because the "king/rebel" as the main body in the creation unit has two sides of one body and transforms into each other. The reference is to the unity of dragon and snake (Akka (time) + Lockhan (space) = dragon and snake are one). Mirroring into a god means imitating this process to create new gods. To put it simply, turn yourself into a "dragon", find an opponent with comparable strength and two sides to become a "snake", and imitate the key "heart-breaking" behavior. In addition, "observers" and "catalysts" are also needed. In a sense, this is also a kind of naked Cosplay. Not only mirroring all the key elements of creation: King, Rebels, Observers, Catalysts, but also mirroring the entire process of "heart-breaking". This can actually be regarded as an upgraded version of armor.
In addition, there are two necessary conditions.
First, the tower. Towers are objects that support the present world. Some are used to structure space, and some can stabilize time. The tower is also the rule for mortals to ascend to the sky; it is composed of the outer shell (the skin of divinity) and the original stone (the core of the law). Only with the original stone can the tower operate normally.
Second, death. It is known that those who ascended to the sky who participated in the mirror image must all die, but they are "alive" and "exist" in order to complete the divine fusion. If the essence of mirroring lies in "fusion", then the essence of death lies in "separation". What separates is none other than what exists independently: the witness.
When the ascendants complete the "all-element mirroring", a new god will be generated who is not attached to faith or other original spirits, and has a unique divinity (completed, spread flowers)!
Finally, there is CHIM: "CHIM" comes from the ancient Ernofi language, meaning "kingship", "starlight" and "supreme prominence". It represents a state after becoming a god, being equal to the world, understanding the essence of the universe, and using it for one's own use. That is the state of "I am the world and I am". Normally, this is impossible to achieve. Because the world is the dream of Godhead, if you realize that "I am the world", you will realize that "I am the dream of Godhead and I am not real." So according to the rules, it will immediately slide to "zero sum" and completely disappear from the world without leaving a trace. To put it simply, it is powerful enough to cover reality with its own dreams, but does not know that reality is also a dream. It is called a "dream within a dream." To put it simply, it is the “sandwich of thinking”. Between the "dream" and "reality" of the Godhead's dream. Because the Mundas plane is a world created by dreams superimposed on reality. Therefore, being able to raise the self-existing law to the "mezzanine of thinking", covering all reality, without breaking the "sweet dream" of the Godhead, otherwise the existence of the self-existing law, this kind of profound enlightenment, is the powerful person of Qim.
It may sound complicated, but in fact, the path to the gods with the highest success rate in Mendas simply requires 6 elements: King, Rebel, Observer, Catalyst, Tower, and Dragon Break.
To use a popular analogy: "The best and the worst create history, and the mediocre use it to reproduce future generations."
The "king" is the "best", the "rebel" is the "worst", and the "mediocre breeder" is the "observer". "Dragon and Snake", the two-faced king and the rebel, jointly created history. Therefore, under the action of the appropriate "catalyst", this "created history" was remembered as a legend by generations of observers. The legend solidified into beliefs, and the beliefs condensed into "towers", supporting the entire mythological system. Then launch the "Dragon Breaking Incident" to modify, distort or even reverse the original pantheon, reverse the law of cause and effect, create new gods, and even the entire theogony.
Is not it simple?
Look at Lord Ximu again. The tower and the dragon are already within grasp.
All that's missing is a king, a rebel, an observer, and a catalyst?
Actually that's not true. The king and the rebels have also been determined: Wu Chen and all the shelter players who are on different lines from each other.
As for observers and catalysts, the people of Ximu may be part of the "observers"; Queen Bestra and the wise giant Mimir may be the "catalysts".
When you see this, do you feel like you can see the sun through the clouds and see everything up and down (?)?
As long as the 6 elements are achieved, as for which of the six paths to becoming a god is to match the Incarnation, Armor, Ancestral God, Souls, Mirror Image, and Chimu. Let’s see how the lord chooses (Oh my God, the secretive plot background can be so concise, my lord, are there still people who play a game seriously like you and explain it in simple terms?) (There aren’t many left).
For the Lord, this is just an extremely simple multiple-choice question.
Watching the sap whisperer Princess Cybelela sitting on the shoulders of the tree spirit guardian, she walked towards the Secunda Frame surrounded by a tribe of giants who were driving mammoths in large and small bags.
Wu Chen let out a long breath and returned to the Storm Outlook with Mrs. Gisei Siying.
This forest elf tribe should be a very important card in the "Ximu Deck".