The appearance of these large groups of gangsters with tattered armor and weapons can only remind people of monsters!
Normal humans would not be covered in traces of smoke and fire, with large areas of their skin festering and falling off, nor would they be covered in fatal wounds. You could even see the broken internal organs inside through the wounds!
The most important thing is that their eyes are deathly gray. They are not the eyes of a living person at all, but a feature that only dead creatures have!
When these gangster monsters rush towards the game players, a rotten stench hits them head-on, making them sick to their stomach.
There is no doubt that they are a bunch of pure monsters!
But in this game valley built for game players in the original world, how could there be such a monster that actively attacks them and even kills them?
This situation is not consistent with common sense at all?
Although in order to deliberately pursue the realism of the game, some real battles with real swords and guns will be added during the game, but we will try our best to avoid casualties, let alone actively kill game players.
Firstly, they are afraid of causing psychological damage to game players, and secondly, because the recovery and repair of the host body also requires a waste of material and money, so if possible, we should try to avoid damage.
So no matter what, it is impossible for Holy Dragon City to do such a thing.
Just when those gamers were confused, the group of gangster monsters on the opposite side had also rushed up.
Their number far exceeds the number of players in this group, and their movements are very fast and their cooperation is very tacit.
Even though they have turned into monsters, they still retain their fighting instincts in life.
If you ignore their obvious death features and cover their faces, you can completely regard them as a group of normal members of the robbery group.
"What are you doing standing still? Everyone, run away!"
I don't know which player shouted something, but as soon as he finished speaking, several of the players in the team immediately turned around and ran away without hesitation!
When they are unable to fight, they must learn to turn around and escape immediately. This is something that the instructor had deliberately told them when they were training.
This is survival wisdom, the best way to deal with danger.
So their behavior at this time is not shameful, but it is a very wise choice.
Among the remaining game players, a few tried to turn around and escape. However, when they saw that there were still seven or eight players who did not retreat, they hesitated and shouted loudly.
"I asked you, are you stupid? Why don't you run away?"
Seeing the seven or eight companions with excited expressions on their faces, gearing up to face the gangster monster, they were all extremely puzzled.
Could it be that all of them suffered brain damage during the time travel, so that they didn't know how to escape when they encountered danger?
It’s so unreasonable!
Although they are using host bodies and are not worried about real death, this does not mean that they are willing to experience the taste of death!
After greeting several times in succession and seeing that their companions still ignored them, these gamers shook their heads and quickly fled away.
Those bastards are just waiting to be chopped into pieces by monsters!
At this time, the game players who were still staying in the same place could only feel the uncontrollable trembling. The exciting feeling made them unable to help but let out excited roars.
The reason why they dare to stay here is, firstly, because they will not really die, secondly, the patrol team in the game valley has also arrived quickly, and thirdly, they want to truly experience the feeling of a cold weapon battlefield fight. .
This was something they had planned when they went to Lou City World. Unfortunately, the plan could not keep up with the changes. Shenglong City actually imprisoned them in a valley and did not allow them to leave at all.
This also made them depressed, and they always felt that something was missing during this trip!
However, in a twist of events, a large number of gangster monsters unexpectedly appeared in the game valley. This also made a few people inexplicably excited and chose to fight against the gangster monsters!
At this moment, behind them were their escaping companions, and in front of them were swarming enemies. They stood between the two, and they suddenly felt hot.
"You guys go away, we'll cover you!"
"For the sake of your comrades and for the sake of justice, you must die!"
"Glory is my life, a true knight will fight to the death and never retreat!"
A few words that were a little bit mean suddenly came out from the mouths of these game players. At the same time, they roared and drew their weapons, and collided with the gangsters and monsters that rushed up!
The sound of chopping and hitting suddenly sounded. Gamers wearing armor, holding sharp swords, quickly fought with these ragged gangsters and monsters.
Before entering the world of Loucheng, every game player must receive the most basic fighting training, including fist, foot and equipment fighting.
Therefore, even if they are not proficient in this art, they still have some understanding of cold weapon combat. They can still make a few decent moves and attack the enemy to protect themselves.
What's more, among the remaining players, there are indeed several fighting masters, otherwise they wouldn't be focused on experiencing real combat!
They stood back to back, facing attacks from all directions, and blood continued to splash on the grass.
The fighting is still going on, and within a few rounds of fighting between the two sides, the game players have already made gains. At this time, on the ground around them, the corpses of nearly ten gangster monsters are lying scattered.
This real combat experience makes these gamers so excited that even their eyes turn blood red.
However, as the battle continues, their good luck ends here!
A gangster monster holding a tomahawk rushed up. When a game player was not paying attention, he swung a huge tomahawk and slashed at the back of his neck viciously.
Although the ax was covered with rust and dark red bloodstains, the blade was extremely sharp.
In the blink of an eye, the tomahawk fell on the gamer's neck. Without any hindrance, the tomahawk cut off the gamer's neck.
With a look of reluctance and surprise, a head rose into the sky as the battle ax passed through!
"Plop!"
The headless corpse fell to the ground, but its hands and feet were still struggling. The slightest spark of electricity could still be seen at the wound on its neck.
This player uses a semi-mechanical host body. If the pain perception is turned off, he will not feel any pain at all.
But in that case, gamers will feel like they are trapped in an iron can, which is no different from playing a holographic game.
This kind of experience is naturally not as enjoyable as the real touch!
However, if it is in a combat situation, this function can make game players even more powerful and their combat effectiveness greatly improved!
This is another main reason why several gamers choose to stay. Without the interference of pain, they think they can become supermen!
However, ignoring the pain does not mean that death will not occur. As the head is chopped off, the host body will automatically determine that the host is dead and stop working completely!
In the beheaded host body, the soul of the game player was full of unwillingness, but in the blink of an eye, his soul was instantly sucked away by the teleportation array and thrown directly back into the game teleportation cabin in the original world! chapter;