Chapter 92 Brain Slave

Style: Science Author: They are notWords: 1080Update Time: 24/01/10 12:51:17
There are three types of human body's response limit time: the first one, without the brain's conditioned reflex, takes 50 milliseconds; the second one, the brain's conscious reaction, takes 200 milliseconds; the third one, the brain's subconscious reaction, takes 100 milliseconds.

When more and more people improve their reaction speed through specific training, they are just approaching the limit of the human body in a competition between people, and this limit value is so vulnerable in the face of artificial intelligence.

With the end of the closed beta test of Genesis 2.0 version of Dance of Gods and Demons, the parameters of the game characters have been converted into the real parameters of the building blocks. Different from previous press conferences, this time Genesis changed its "hypocrisy" and integrated Superintelligence's artificial intelligence system, paired with building block intelligent robots, and moved the virtual scenes of the game into reality... Xiao Feng put that in front of everyone The door between the virtual and real world has been torn down, creating a new era of virtual reality.

According to the different properties of the building blocks, Genesis is divided into three levels according to the social structure of the pyramid: the tower base, the tower waist, and the tower top. The tower base is entry-level, and the building blocks have simple functions and manual control, targeting mass players; the tower waist is elite level, and the building blocks are It has various functions, telex control, and is geared towards professional players; the top of the tower is king-level, with perfect building block functions and neural control, geared towards top players. And above the king level, there is also a god level that overlooks the pyramid, an unexisted existence... In the game, players can design different actions to adapt to different environments by manipulating different combinations of building block components, which not only improves The playability of the game also increases the authenticity of the game.

At the Genesis press conference, the real-time display of the number of people online in the game continued to set new records. The income from the sales of building blocks allowed Xiao Feng to once again experience the long-lost pleasure of making money...

Crowds of people came in droves: "Account is being generated... Map is loading... Building Blocks Assembled from the ground and put into the real game, what the players see is not an abandoned city street, but another real scene rendered, and the building blocks are also rendered with various skins. Players begin to live a new life in this virtual reality world. The moral shackles that imprison human thoughts in the real world seem to be loosened one by one in this new world.

In the past, superintelligence required continuous large-scale model training, but it still had human subjectivity and could not get rid of the constraints of the framework. Even if it continued to increase investment in computing power, the fantasy of changing from quantitative to qualitative changes, and the emergence of intelligence, was just a matter of Huang Liang. Dream. Nowadays, through games, Super Brain has established a direct connection with people, not only in actions but also in thoughts. As a result, a revolution in artificial intelligence quietly took place. Superintelligence rendered the problem design into a game script, threw the problem to humans, and let the crowd work together. After practicing day and night and racking their brains, they finally passed the level successfully... …

In Mark's laboratory, Superintelligence connects all players in various games, records their ways of thinking and behavior patterns one by one, and categorizes these data to label players. On the one hand, Superintelligence began to deeply analyze the player's thoughts and learn their thinking logic; on the other hand, Superintelligence decomposed the movements of king-level players in detail, and combined different action moves based on the physical limits of different building blocks. Continuously optimizing the building block body...

Through the game, Ultrain inserts the straw into the player's brain, absorbs the valuable experience inside, and provides Ultrain with a steady source of evolution.